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Apply time-ramping adjustment using clock instead of track
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frenzibyte committed May 10, 2022
1 parent 0eb29d5 commit bbbecbb
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion osu.Game/Rulesets/Mods/ModTimeRamp.cs
Original file line number Diff line number Diff line change
Expand Up @@ -90,7 +90,7 @@ public double ApplyToRate(double time, double rate = 1)

public virtual void Update(Playfield playfield)
{
applyRateAdjustment(track.CurrentTime);
applyRateAdjustment(playfield.Clock.CurrentTime);
}

/// <summary>
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