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LeMinaw authored Aug 8, 2016
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135 changes: 135 additions & 0 deletions Button.cpp
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/*----------------------------------------------------------------------*
* Arduino Button Library v1.0 *
* Jack Christensen May 2011, published Mar 2012 *
* *
* Library for reading momentary contact switches like tactile button *
* switches. Intended for use in state machine constructs. *
* Use the read() function to read all buttons in the main loop, *
* which should execute as fast as possible. *
* *
* This work is licensed under the Creative Commons Attribution- *
* ShareAlike 3.0 Unported License. To view a copy of this license, *
* visit http://creativecommons.org/licenses/by-sa/3.0/ or send a *
* letter to Creative Commons, 171 Second Street, Suite 300, *
* San Francisco, California, 94105, USA. *
*----------------------------------------------------------------------*/

#include "Button.h"

/*----------------------------------------------------------------------*
* Button(pin, puEnable, invert, dbTime) instantiates a button object. *
* pin Is the Arduino pin the button is connected to. *
* puEnable Enables the AVR internal pullup resistor if != 0 (can also *
* use true or false). *
* invert If invert == 0, interprets a high state as pressed, low as *
* released. If invert != 0, interprets a high state as *
* released, low as pressed (can also use true or false). *
* dbTime Is the debounce time in milliseconds. *
* *
* (Note that invert cannot be implied from puEnable since an external *
* pullup could be used.) *
*----------------------------------------------------------------------*/
Button::Button(uint8_t pin, uint8_t puEnable, uint8_t invert, uint32_t dbTime)
{
_pin = pin;
_puEnable = puEnable;
_invert = invert;
_dbTime = dbTime;
pinMode(_pin, INPUT);
if (_puEnable != 0)
digitalWrite(_pin, HIGH); //enable pullup resistor
_state = digitalRead(_pin);
if (_invert != 0) _state = !_state;
_time = millis();
_lastState = _state;
_changed = 0;
_lastChange = _time;
}

/*----------------------------------------------------------------------*
* read() returns the state of the button, 1==pressed, 0==released, *
* does debouncing, captures and maintains times, previous states, etc. *
*----------------------------------------------------------------------*/
uint8_t Button::read(void)
{
static uint32_t ms;
static uint8_t pinVal;

ms = millis();
pinVal = digitalRead(_pin);
if (_invert != 0) pinVal = !pinVal;
if (ms - _lastChange < _dbTime) {
_time = ms;
_changed = 0;
return _state;
}
else {
_lastState = _state;
_state = pinVal;
_time = ms;
if (_state != _lastState) {
_lastChange = ms;
_changed = 1;
}
else {
_changed = 0;
}
return _state;
}
}

/*----------------------------------------------------------------------*
* isPressed() and isReleased() check the button state when it was last *
* read, and return false (0) or true (!=0) accordingly. *
* These functions do not cause the button to be read. *
*----------------------------------------------------------------------*/
uint8_t Button::isPressed(void)
{
return _state == 0 ? 0 : 1;
}

uint8_t Button::isReleased(void)
{
return _state == 0 ? 1 : 0;
}

/*----------------------------------------------------------------------*
* wasPressed() and wasReleased() check the button state to see if it *
* changed between the last two reads and return false (0) or *
* true (!=0) accordingly. *
* These functions do not cause the button to be read. *
*----------------------------------------------------------------------*/
uint8_t Button::wasPressed(void)
{
return _state && _changed;
}

uint8_t Button::wasReleased(void)
{
return !_state && _changed;
}

/*----------------------------------------------------------------------*
* pressedFor(ms) and releasedFor(ms) check to see if the button is *
* pressed (or released), and has been in that state for the specified *
* time in milliseconds. Returns false (0) or true (1) accordingly. *
* These functions do not cause the button to be read. *
*----------------------------------------------------------------------*/
uint8_t Button::pressedFor(uint32_t ms)
{
return (_state == 1 && _time - _lastChange >= ms) ? 1 : 0;
}

uint8_t Button::releasedFor(uint32_t ms)
{
return (_state == 0 && _time - _lastChange >= ms) ? 1 : 0;
}

/*----------------------------------------------------------------------*
* lastChange() returns the time the button last changed state, *
* in milliseconds. *
*----------------------------------------------------------------------*/
uint32_t Button::lastChange(void)
{
return _lastChange;
}
42 changes: 42 additions & 0 deletions Button.h
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/*----------------------------------------------------------------------*
* Arduino Button Library v1.0 *
* Jack Christensen Mar 2012 *
* *
* This work is licensed under the Creative Commons Attribution- *
* ShareAlike 3.0 Unported License. To view a copy of this license, *
* visit http://creativecommons.org/licenses/by-sa/3.0/ or send a *
* letter to Creative Commons, 171 Second Street, Suite 300, *
* San Francisco, California, 94105, USA. *
*----------------------------------------------------------------------*/
#ifndef Button_h
#define Button_h
#if ARDUINO >= 100
#include <Arduino.h>
#else
#include <WProgram.h>
#endif
class Button
{
public:
Button(uint8_t pin, uint8_t puEnable, uint8_t invert, uint32_t dbTime);
uint8_t read();
uint8_t isPressed();
uint8_t isReleased();
uint8_t wasPressed();
uint8_t wasReleased();
uint8_t pressedFor(uint32_t ms);
uint8_t releasedFor(uint32_t ms);
uint32_t lastChange();

private:
uint8_t _pin; //arduino pin number
uint8_t _puEnable; //internal pullup resistor enabled
uint8_t _invert; //if 0, interpret high state as pressed, else interpret low state as pressed
uint8_t _state; //current button state
uint8_t _lastState; //previous button state
uint8_t _changed; //state changed since last read
uint32_t _time; //time of current state (all times are in ms)
uint32_t _lastChange; //time of last state change
uint32_t _dbTime; //debounce time
};
#endif
97 changes: 97 additions & 0 deletions MidiSensors.ino
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/*------------------------- GENERAL INFORMATION ------------------------*
* MidiSensors v1.0 *
* Released 08/08/16 by LeMinaw *
* Arduino Button Library v1.0 is requiered *
*------------------------------- LICENSE ------------------------------*
* This work is licensed under the Creative Commons Attribution *
* NonCommercial 4.0 International License. To view a copy of this *
* license, visit http://creativecommons.org/licenses/by-nc/4.0/. *
*----------------------------------------------------------------------*/

/*--------------------------------------------MIDI PROTOCOL REMINDER--------------------------------*
* MESSAGE | DATA1 | DATA2 *
* 1000 cccc = note off => 128(10) | 0xxx xxxx: note pitch | 0xxx xxxx: velocity *
* 1001 cccc = note on => 129(10) | 0xxx xxxx: note pitch | 0xxx xxxx: velocity *
* 1110 cccc = pitch bend => 224(10) | 0000 0000: code | 0xxx xxxx: speed *
* 1011 cccc = control change => 176(10) | 0xxx xxxx: number | 0xxx xxxx: value *
*--------------------------------------------------------------------------------------------------*/

#include "Button.h"

// PINS CONFIGURATION
const int sensPins[4] = {0, 1, 2, 3};
const int ledActPins[4] = {22, 23, 24, 25};
const int ledSelPins[4] = {8, 9, 10, 11};
const int butSelPin = 5;
const int butMinPin = 6;
const int butMaxPin = 7;
// CC CONFIGURATION
const int sensCCs[4] = {75, 76, 77, 78};
// END CONFIGURATION

int selectedSens = -1;
int sensValues[4] = {0, 0, 0, 0};
int sensCalibs[8] = {0, 1023, 0, 1023, 0, 1023, 0, 1023};
int newValue;0

Button butSel(butSelPin, true, true, 10); // Pullup, inversion and 20ms debounce enabled
Button butMin(butMinPin, true, true, 10);
Button butMax(butMaxPin, true, true, 10);

void setup() {
// Serial.begin(57600); // For serial logs
Serial1.begin(31250);
for (int i; i < 4; i++) pinMode(sensPins[i], INPUT );
for (int i; i < 2; i++) pinMode(ledSelPins[i], OUTPUT);
for (int i; i < 4; i++) pinMode(ledActPins[i], OUTPUT);
selectSens();
}

void loop() {
butSel.read();
butMin.read();
butMax.read();

// Serial.println(analogRead(sensPins[1])); // For serial logs

if(butSel.wasReleased()) selectSens();
if(butMin.wasReleased()) minCalib(selectedSens);
if(butMax.wasReleased()) maxCalib(selectedSens);

for (int i; i < 4; i++) {
newValue = map(analogRead(sensPins[i]), sensCalibs[i*2], sensCalibs[i*2+1], 0, 127);
if (newValue != sensValues[i]) {
midiTx(176, sensCCs[i], newValue);
sensValues[i] = newValue;
digitalWrite(ledActPins[i], HIGH);
delay(2);
digitalWrite(ledActPins[i], LOW);
}
}
// delay(1); // Can improve stability on some cards
}

void selectSens() {
selectedSens++;
if (selectedSens > 3) selectedSens = 0;
for (int i; i < 4; i++) digitalWrite(ledSelPins[i], LOW);
digitalWrite(ledSelPins[selectedSens], HIGH);
}

void minCalib(int sens) {
sensCalibs[sens*2] = analogRead(sensPins[sens]);
}
void maxCalib(int sens) {
sensCalibs[sens*2+1] = analogRead(sensPins[sens]);
}

void midiTx(unsigned char msg, unsigned char data1, unsigned char data2) {
//Serial.write(msg); // For serial logs
//Serial.write(data1); // For serial logs
//Serial.write(data2); // For serial logs
Serial1.write(msg);
Serial1.write(data1);
Serial1.write(data2);
}

//EOF
9 changes: 9 additions & 0 deletions keywords.txt
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Button KEYWORD1
read KEYWORD2
isPressed KEYWORD2
isReleased KEYWORD2
wasPressed KEYWORD2
wasReleased KEYWORD2
pressedFor KEYWORD2
releasedFor KEYWORD2
lastChange KEYWORD2

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