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Consider adding bulkAddBegin/bulkAddEnd methods #59
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Or you can just do |
As always you are a genius :-) That sounds so obvious now! I'll bring this in with layer support, so you can add/remove layer groups and it'll add/remove their child markers. |
…esome performance. TODO: Docs+Example. Refs #59
This is implemented with addLayers and removeLayers now. Performance difference of adding markers after adding the MarkerClusterGroup to the map: Adding 10000 markers Removing those 10000 markers: Removing half (5000) of them Removing 100 of them Removing 9000 of them Hrm, these really make removeLayers look bad :( If you are removing lots of layers I definitely recommend clearLayers then addLayers. Will add this to the documentation. |
found this when swapping out clusters and it's really handy. I'm leveraging clearLayers() is there a way to do this that animates out the clusters and allows me to animate in the newly loaded ones? |
Nope sorry. On Wednesday, 17 December 2014, Kyle Bradshaw notifications@github.com
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Based on @danzel's benchmarks, the optimal cutoff to start using clearLayers would be > 39% of markers getting removed (using exponential interpolation). Would need to do more testing to see if that holds for variable sample sizes, different browsers, and different computers though. But that's probably a good rough number to start with. |
Currently when you call addLayer while the MarkerClusterGroup is on the map it will add/remove/update markers on the map as it goes.
Need to investigate if this is a performance issue, if it is then add some new methods:
bulkAddBegin: Stops addLayer from adding/updating/removing layers on the map
bulkAddEnd: Adds all layers that should be on the map to the map.
This is for the cases where you load 1000s more markers via AJAX later.
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