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Animatium

erm what the sigma

License

This project is licensed under the LGPL-2.1 license.

Download

Currently, there are no releases. If you want to use a development build, you can get them here.

Available Config Categories

🪶 Quality of Life

  • minimalViewBobbing
    • Description: Removes the view bobbing from tilting the world.
    • Type: BOOLEAN
  • showNametagInThirdperson
    • Description: Show the player nametag whilst in third-person.
    • Type: BOOLEAN
  • hideNameTagBackground
    • Description: Remove the nametag background.
    • Type: BOOLEAN
  • applyTextShadowToNametag
    • Description: Make the nametag use text shadow.
    • Type: BOOLEAN
  • oldDebugHudTextColor
    • Description: Makes the debug hud text color white again.
    • Type: BOOLEAN
  • fixMirrorArmSwing
    • Description: Fix the left-arm swing mirroring.
    • Type: BOOLEAN
  • persistentBlockOutline
    • Description: Always show block outline, no matter the gamemode or state.
    • Type: BOOLEAN
  • alwaysAllowUsageSwinging
    • Description: Allows you to hold left click whilst using item to swing the arm always, not just when looking at a block. Requires applyItemSwingUsage to be enabled.
    • Type: BOOLEAN
    • Requires:
      • applyItemSwingUsage
  • alwaysShowSharpParticles
    • Description: Always show the sharpness particles when damaging/hitting an entity.
    • Type: BOOLEAN
  • forceItemGlintOnEntity
    • Description: Makes the entity glint use the same texture as the item glint like it was in <=1.19.
    • Type: BOOLEAN
  • disableRecipeAndTutorialToasts
    • Description: Disable recipe and tutorial toasts.
    • Type: BOOLEAN
  • disableServerPoseAndBlockingVisualUpdates
    • Description: Stops the server from updating your pose/animations. (Fixes MC-159163)
    • Type: BOOLEAN
  • showArmWhileInvisible
    • Description: Shows the arm as partially visible whilst invisible, like spectator mode or invisibly effect.
    • Type: BOOLEAN
  • upMinPixelTransparencyLimit
    • Description: Makes the minimum 0-transparency value less than or equal to 0.1. This fixes textures with invisible pixels that cause issues.
    • Type: BOOLEAN

🏃 Movement

  • rotateBackwardsWalking
    • Description: Rotates the entity body sideways when walking backwards like it was in <=1.11.2.
    • Type: BOOLEAN
  • uncapBlockingHeadRotation
    • Description: Reverts the change in 1.20.2, making head rotation when blocking as it used to be.
    • Type: BOOLEAN
  • removeHeadRotationInterpolation
    • Description: Removes the head rotation interpolation like in <=1.7.x.
    • Type: BOOLEAN
  • fixVerticalBobbingTilt
    • Description: Brings back the camera tilting when falling/flying up like it was in <=1.13.x. (Fixes MC-225335)
    • Type: BOOLEAN
  • oldDeathLimbs
    • Description: Makes entities continue their animation even upon death.
    • Type: BOOLEAN
  • fixBowArmMovement
    • Description: Restores old player body movement in third-person when using the bow like in <=1.7?
    • Type: BOOLEAN
  • oldCapeMovement
    • Description: Changes the cape model movement to be how it used to be in <=1.8? Currently broken and doesn't work properly.
    • Type: BOOLEAN
  • removeSmoothSneaking
    • Description: Removes the smooth sneaking camera animation, making it like it was in 1.8-1.12.2.
    • Type: BOOLEAN
  • oldSneakAnimationInterpolation
    • Description: Brings back the <=1.7.x sneaking camera animation interpolation.
    • Type: BOOLEAN
  • oldSneakEyeHeight
    • Description: Changes the sneak eye height to be as it was <=1.13.2.
    • Type: BOOLEAN
  • fixSneakingFeetPosition
    • Description: Fixes the sneaking model offset to be like <=1.11.x.
    • Type: BOOLEAN
  • oldSneakingFeetPosition
    • Description: Fixes the sneaking model offset to be like <1.14?
    • Type: BOOLEAN
  • syncPlayerModelWithEyeHeight
    • Description: Synchronizes the player model to the eye height like in <=1.7.x.
    • Type: BOOLEAN
  • sneakAnimationWhileFlying
    • Description: Shows the sneaking animation in third-person whilst flying down like in <=1.13.x.
    • Type: BOOLEAN

📷 Screen

  • showCrosshairInThirdperson
    • Description: Show crosshair whilst in thirdperson like in <=1.8.x.
    • Type: BOOLEAN
  • fixHighAttackSpeedIndicator
    • Description: Hides the attack indicator when you have such a high attack speed. (Fixes MC-268420)
    • Type: BOOLEAN
  • removeHeartFlash
    • Description: Remove heart blinking like in <=1.7.x.
    • Type: BOOLEAN
  • fixTextStrikethroughStyle
    • Description: Changes the text strikethrough position to make it look like it did in <=1.12.2.
    • Type: BOOLEAN
  • centerScrollableListWidgets
    • Description: Center scrollable list widgets like <=1.7.x.
    • Type: BOOLEAN
  • oldListWidgetSelectedBorderColor
    • Description: Returns the old list widget selected border color from <=1.15?
    • Type: BOOLEAN
  • oldButtonTextColors
    • Description: Bring back the old yellow hover/grayish text colors like in <=1.14.4.
    • Type: BOOLEAN
  • removeDebugHudBackground
    • Description: Remove the F3 Debug Hud background.
    • Type: BOOLEAN
  • debugHudTextShadow
    • Description: Add text-shadow to F3 Debug Hud.
    • Type: BOOLEAN
  • oldChatPosition
    • Description: Moves chat down 12 pixels like in <=1.8.x.
    • Type: BOOLEAN
  • disableCameraTransparentPassthrough
    • Description: Stops camera passthrough in thirdperson in glass/etc.
    • Type: BOOLEAN
  • cameraVersion
    • Description: Change the camera position to be as it was in said version range.
    • Type: ENUM
      • 1.8 and below (V1_8)
      • 1.9 through to 1.13.2 (V1_9_V1_13_2)
      • 1.14 through to 1.14.3 (V1_14_V1_14_3)
      • LATEST

🥍 Items

  • tiltItemPositions
    • Description: Tilts the held item position to make held items look like they did in <=1.7.x.
    • Type: BOOLEAN
  • tiltItemPositions
    • Description: Tilts the third-person held item position to make held items look like they did in <=1.7.x.
    • Type: BOOLEAN
  • applyItemSwingUsage
    • Description: Block hitting (apply swing offset in item usage code).
    • Type: BOOLEAN
  • removeEquipAnimationOnItemUse
    • Description: Fixes the blocking animation which plays the equip animation on use, and others.
    • Type: BOOLEAN
  • disableItemUsingTextureInGui
    • Description: Disables the item usage texture in the GUI like in <=1.8.x (mainly rod/bow/crossbow).
    • Type: BOOLEAN
  • itemDropsFaceCamera
    • Description: Makes item entities face the camera / use camera yaw like <=1.7.x when fast graphics.
    • Type: BOOLEAN
  • itemDrops2D
    • Description: Makes item entities render 2D when it's an item (not blocks).
    • Type: BOOLEAN
  • oldDurabilityBarColors
    • Description: Restores the old durability damage colors from <1.11.
    • Type: BOOLEAN
  • oldItemRarities
    • Description: Restores the old rarities for items visually from <1.21.2. (also old trident rarity from <1.21)
    • Type: BOOLEAN
  • removeClientsideBlockingDelay
    • Description: Removes the pesky blocking delay that modern clients have. Shouldn't flag on servers.
    • Type: BOOLEAN
  • oldFishingRodTextureStackCheck
    • Description: Brings back old fishing rod stack texture check from <=1.8.
    • Type: BOOLEAN
  • fishingRodLineInterpolation
    • Description: Correctly interpolates the fishing rod cast line with the eye height from <1.14?
    • Type: BOOLEAN
  • noMoveFishingRodLine
    • Description: Does not move the fishing rod cast line while sneaking when viewed in the third person mode from < =1.7.
    • Type: BOOLEAN
  • oldFishingRodLinePositionThirdPerson
    • Description: Adjusts the position of the fishing rod cast line horizontally like in <=1.7.
    • Type: BOOLEAN
  • oldFishingRodLineThickness
    • Description: Restores the old fishing rod line thickness from <1.13?
    • Type: BOOLEAN
  • thinFishingRodLineThickness
    • Description: Makes the fishing rod line super thin. Overrides the above setting.
    • Type: BOOLEAN
  • fixCastLineCheck
    • Description: Fixes the arm logic for casting the fishing rod.
    • Type: BOOLEAN
  • fixCastLineSwing
    • Description: Fixes the swing logic for casting the fishing rod.
    • Type: BOOLEAN

🛠️ Old Settings

  • oldBlueVoidSky
    • Description: Brings back the forgotten blue void part of the sky. (Fixes MC-257056)
    • Type: BOOLEAN
  • oldSkyHorizonHeight
    • Description: Changes the horizon height to how it was in <=1.16.5.
    • Type: BOOLEAN
  • oldCloudHeight
    • Description: Changes the cloud height back to 128 like in <=1.16.5.
    • Type: BOOLEAN
  • legacyThirdpersonSwordBlockingPosition
    • Description: Brings back the old third-person sword blocking look from <=1.7.
    • Type: BOOLEAN
  • lockBlockingArmRotation
    • Description: Locks the third-person blocking arm rotation.
    • Type: BOOLEAN
  • oldProjectilePosition
    • Description: Brings back old projectile position <=1.8.x.
    • Type: BOOLEAN
  • disableProjectileAgeCheck
    • Description: Render projectile at all ages <=1.15?
    • Type: BOOLEAN
  • oldBlockMiningProgress
    • Description: Bring back the old block mining progress <=1.18?
    • Type: BOOLEAN
  • disableInventoryEntityScissor
    • Description: Allows the inventory entity model to render fully.
    • Type: BOOLEAN
  • legacyBlockOutlineRendering
    • Description: Restores the legacy block outline rendering from <=1.14.4.
    • Type: BOOLEAN
  • removeFOVBasedProjection
    • Description: Removes the inclusion of FOV in the camera projection calculations.
    • Type: BOOLEAN
  • hideModelWhilstSleeping
    • Description: Hides the player model whilst sleeping like in <=1.12? Only affects you.
    • Type: BOOLEAN