The Popular game of Backgammon, built with Scheme programming language
included: learning algorithm for the player VS ai mode.
IMPLEMENTING the "MiniMax algorithm" for the next-move calculation of the ai,
and the "Evolutionary algorithm" for comptuer learning,
- currently only available through a scheme compiler. (I used DrRacket)
potentially could be converted to C with the "chicken" compiler.
*will explore this option in the future.
Leonid Sobol - leonis313@gmail.com
Project Link: https://github.com/Leo-project-A/Backgammon_1.0_Racket