Releases: Letaryat/poor-sharptimer
Pre-release 0.3.0f
- fixed saveplayertime using postgres
- !rank now considers style
Legendary Language Contributor
- @jvnipers added Finnish lang
Pre-release 0.3.0e
⚠️ WARNING⚠️ DATABASE CFGS HAVE CHANGED
MAKE SURE TO UPDATE YOUR SPECIFIC DATABASE CFG
- @Kanetrix added Slovak lang
- @NordicGamerFE added Norwegian Bookmål lang
@exkludera additions
- PlaySound function
- put command check functions on PlayerChecks.cs
new config settings for:
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enable sound by default
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change sounds for timer, respawn, checkpoint, checkpoint error, teleport, pb & sr
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play sr sound for all players
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fixed missing space on langs
new configs:
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enable sr ad option
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enable messages ad option
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separate timer for both
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custom ad messages can be added in cfg/SharpTimer/admessages.txt
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moved some global vars (potential headache fix!)
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some styles break on spawn so now style is set when spawned (if player dies or changes team)
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on map finish only print style if styles are enabled
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simplified style functions
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more zone settings
PlayerStats table prefixes
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empty = shared PlayerStats table.
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EXAMPLE = PlayerStats_EXAMPLE (for multiple servers)
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damage hook changes
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allow rank commands while dead/in-spec
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maxglobalfreepoints math fix
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!fakezones menu
@razpbrry additions
- only play sr sound if sounds are enabled
- fix bonus finish msg in lang
- use PlaySound method for sounds enabled check
@rcnoob additions
- refactor entire db utils to support future dbtypes
- add !adminnoclip (for making fake zones easier)
GOD BLESS THE CONTRIBUTORS o7
Pre-release 0.3.0d
- more lang!!! (fr, pl, sv)
- !hideweapon now ONLY hides, no toggle
- halfsideways & fastforward styles added
- fixed rare bug of 0 tick records
Legendary language contributors
@exkludera - created the localization as a whole, as well as adding sv translations :)
@Julienhqr - added fr translations
@Letaryat - added pl translations
Pre-release 0.3.0c
- fixed windows compatibility by disabling styles (for now)
Pre-release 0.3.0b
- added lang folder
- fixed missing replay disabling timer
- enforce checkpoint skipping
- disabling styles now FULLY disables them
Release 0.2.9
SharpTimer 0.2.9 - The Style Update
- added styles (normal, lowgrav, highgrav, sideways, 400vel, onlyw/a/s/d
- configurable style point modifiers
- added styles to discord webhook
- added postgresql support
- added sharptimer_allow_startzone_jump to cfg (laggy)
- added sharptimer_enable_noclip to cfg
- streamlined many commands that previously needed !timer input
- !r ends replay
- prevloc and nextloc now save player speed
- changed perms for fake zoning from @css/root -> @css/cheats
- fixed "current checkpoint does not match final one"
- fixed drowning damage
- added !reloadzones to quickly refresh text-edited zones
- added bell sound to map completion
- removed configurable gif host (it was buggy, just use catbox)
Pre-release 0.2.9k
- adjusted 400vel (unrestricted Z)
- added more styles
- enable/disable styles + point modifier configuration
Pre-release 0.2.9j
Fixes
- fixed mysql saveplayertime query when a previous time exists
- fixed discord webhook not displaying style
Pre-release 0.2.9i
Fixes
- mysql now generates style column on server start
- mysql no longer overwrites normal times
Known Bugs
- HUD displays 1/1 or 1/2 on styles without any times
- console log will display errors relating to sql due to the method being called twice (does not affect usage)
TODO
- configurable point modifiers
- allow/disallow styles
Pre-release 0.2.9h
- more work done on mysql constraints