Releases: Letaryat/poor-sharptimer
Releases · Letaryat/poor-sharptimer
Pre-release 0.3.1w
- dont cache global data if no connected players
- replay playback safeguards
- fix stage splits not resetting ontimerstart
- fix multiple given key errors
- fix scrollwheel jump display
- submit addon id alongside record for global map verification
- more safeguards to the error-prone trigger_multiple hooks
- removed some lengthy global debug messages
- add map verification status to !gc
Pre-release 0.3.1v.hotfix
- fix sql syntax error spam
Pre-release 0.3.1v
- save/load timerticks per-checkpoint for TAS
- dont wipe checkpoints on startzone entrance, instead just wipe on !r
- fix discord webhook color parsing (too high for int16)
- improve error logging in webhook parsing
- remove new columns from initial table generation, migrations will handle it
- more safeguards for out-of-range multiplier values
- move steamid from int64 to string to prevent precision issues
- attempted fix at strange scrollwheel jump error
- globalapi integration adjustments to account for steamid as a string
- setplayerstats on !hw/!hide
- importpoints batching to prevent reaching max pool size
@wjdrkfka3 Contributions
- add Korean translation
Pre-release 0.3.1u
- apply infinite ammo cvar
- TAS style (cp/tp timed run)
- update local_data
- remove cp/tp cooldown
- add failsafes for global & local point misconfigurations
- remove unused references
Pre-release 0.3.1t
- add !grank
- enforce checkpoint verification for global
- revert checkpoint changes and settle for shit maps simply not working
- detect strippercs2 and disable globalapi
- only save normal style checkpoint times
@warmblankets contribution
- fix importing bonus points
Pre-release 0.3.1s
- revert 0.3.1r codebase reformatting
- adjust hideweapon to prevent weapondrop spam
- add !hide as a db column
- adjust global submissions to never attempt without a key
- ensure tables are created at first launch, not at first record
- adjust mismatched input detection to account for disconnections
- move global check logging to regular conprint
- revert checkpoint logic to original
- only check global cvars if apikey is set
- uncomment helpful debug print
@qq410525209 contributions
- localize !help commands and error messages
@M-archand contributions
- cleanup !hw/!spec
Pre-release 0.3.1r
- reformat/cleanup entire codebase
- add hideweapon db column
- add missing apikey check to GetSortedRecordsFromGlobal
Pre-release 0.3.1q
- add !gpoints
- add global record/points caching
- disable style changing if moving
- no bonus/style pts for global
- more anticheat work
- reduce trigger_teleport spam
- reset AFK ticks on chat
- statetransition unhook
- fix stopreplay exploit
@M-archand additions
- Add !ranks command
- fix sharptimer_rank_enabled issue
Pre-release 0.3.1p
- add option to disable anticheat until cs# fixes mem leak
- require cs# v287
- add more info to !gc
- add !maptop alias
- move StrafeData -> Anticheat
- add anticheat discord webhook
- add replay indicator to !wr
- fix replay speed being insane
- require disabled timer for !noclip
- add quiet sounds for !hide
@M-archand additions
- move !help commands from chat -> console
Pre-release 0.3.1o
- fix !hide crashing
- gather and attempt to detect unusual strafes