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Releases: Letaryat/poor-sharptimer

Pre-release 0.3.1w

14 Jan 02:36
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Pre-release 0.3.1w Pre-release
Pre-release
  • dont cache global data if no connected players
  • replay playback safeguards
  • fix stage splits not resetting ontimerstart
  • fix multiple given key errors
  • fix scrollwheel jump display
  • submit addon id alongside record for global map verification
  • more safeguards to the error-prone trigger_multiple hooks
  • removed some lengthy global debug messages
  • add map verification status to !gc

Pre-release 0.3.1v.hotfix

10 Jan 16:29
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Pre-release
  • fix sql syntax error spam

Pre-release 0.3.1v

09 Jan 19:27
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Pre-release 0.3.1v Pre-release
Pre-release
  • save/load timerticks per-checkpoint for TAS
  • dont wipe checkpoints on startzone entrance, instead just wipe on !r
  • fix discord webhook color parsing (too high for int16)
  • improve error logging in webhook parsing
  • remove new columns from initial table generation, migrations will handle it
  • more safeguards for out-of-range multiplier values
  • move steamid from int64 to string to prevent precision issues
  • attempted fix at strange scrollwheel jump error
  • globalapi integration adjustments to account for steamid as a string
  • setplayerstats on !hw/!hide
  • importpoints batching to prevent reaching max pool size

@wjdrkfka3 Contributions

  • add Korean translation

Pre-release 0.3.1u

31 Dec 18:08
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Pre-release 0.3.1u Pre-release
Pre-release
  • apply infinite ammo cvar
  • TAS style (cp/tp timed run)
  • update local_data
  • remove cp/tp cooldown
  • add failsafes for global & local point misconfigurations
  • remove unused references

Pre-release 0.3.1t

26 Dec 19:02
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Pre-release 0.3.1t Pre-release
Pre-release
  • add !grank
  • enforce checkpoint verification for global
  • revert checkpoint changes and settle for shit maps simply not working
  • detect strippercs2 and disable globalapi
  • only save normal style checkpoint times

@warmblankets contribution

  • fix importing bonus points

Pre-release 0.3.1s

11 Dec 17:32
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Pre-release 0.3.1s Pre-release
Pre-release
  • revert 0.3.1r codebase reformatting
  • adjust hideweapon to prevent weapondrop spam
  • add !hide as a db column
  • adjust global submissions to never attempt without a key
  • ensure tables are created at first launch, not at first record
  • adjust mismatched input detection to account for disconnections
  • move global check logging to regular conprint
  • revert checkpoint logic to original
  • only check global cvars if apikey is set
  • uncomment helpful debug print

@qq410525209 contributions

  • localize !help commands and error messages

@M-archand contributions

  • cleanup !hw/!spec

Pre-release 0.3.1r

05 Dec 01:45
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Pre-release 0.3.1r Pre-release
Pre-release
  • reformat/cleanup entire codebase
  • add hideweapon db column
  • add missing apikey check to GetSortedRecordsFromGlobal

Pre-release 0.3.1q

19 Nov 15:38
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Pre-release 0.3.1q Pre-release
Pre-release
  • add !gpoints
  • add global record/points caching
  • disable style changing if moving
  • no bonus/style pts for global
  • more anticheat work
  • reduce trigger_teleport spam
  • reset AFK ticks on chat
  • statetransition unhook
  • fix stopreplay exploit

@M-archand additions

  • Add !ranks command
  • fix sharptimer_rank_enabled issue

Pre-release 0.3.1p

14 Nov 19:59
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Pre-release 0.3.1p Pre-release
Pre-release
  • add option to disable anticheat until cs# fixes mem leak
  • require cs# v287
  • add more info to !gc
  • add !maptop alias
  • move StrafeData -> Anticheat
  • add anticheat discord webhook
  • add replay indicator to !wr
  • fix replay speed being insane
  • require disabled timer for !noclip
  • add quiet sounds for !hide

@M-archand additions

  • move !help commands from chat -> console

Pre-release 0.3.1o

11 Nov 09:07
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Pre-release 0.3.1o Pre-release
Pre-release
  • fix !hide crashing
  • gather and attempt to detect unusual strafes