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Tracking issue: implicit and explicit snapshots #118

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vweevers opened this issue Sep 26, 2022 · 0 comments
Open
11 tasks

Tracking issue: implicit and explicit snapshots #118

vweevers opened this issue Sep 26, 2022 · 0 comments

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@vweevers
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vweevers commented Sep 26, 2022

Implicit snapshots

Main task here is to fix the issue described in Level/leveldown#796.

Explicit snapshots

This is a new feature. Prior discussions: #45, #47, Level/leveldown#486.

  • abstract-level (semver-minor): Define explicit snapshots abstract-level#42
  • level-supports (semver-minor): add explicitSnapshots property
  • abstract-level (semver-minor): implement explicit snapshots
  • memory-level (semver-minor): implement explicit snapshots (can just take a reference to the RB tree)
  • classic-level (semver-minor): implement explicit snapshots
  • browser-level (semver-patch): document that explicit snapshots are not available
  • level (semver-patch): document explicit snapshots
  • many-level (semver-minor): implement explicit snapshots
  • rave-level (semver-minor): implement explicit snapshots
vweevers added a commit to Level/abstract-level that referenced this issue Nov 10, 2022
vweevers added a commit to Level/abstract-level that referenced this issue Nov 10, 2022
vweevers added a commit to Level/classic-level that referenced this issue Nov 18, 2022
Has a tiny performance cost, which I negated by optimizing the
passing of options from JS to C++. The end result is faster than
before. However, I didn't check if it blocks the event loop for
a significant amount of time. Benchmarking concurrent gets might
answer that, later.

Ref Level/community#118.
vweevers added a commit to Level/abstract-level that referenced this issue Jan 27, 2024
vweevers added a commit to Level/classic-level that referenced this issue Feb 3, 2024
Has a tiny performance cost, which I negated by optimizing the
passing of options from JS to C++. The end result is faster than
before. However, I didn't check if it blocks the event loop for
a significant amount of time. Benchmarking concurrent gets might
answer that, later.

Ref Level/community#118.
vweevers added a commit to Level/classic-level that referenced this issue Oct 20, 2024
Has a tiny performance cost, which I negated by optimizing the
passing of options from JS to C++. The end result is faster than
before. However, I didn't check if it blocks the event loop for
a significant amount of time. Benchmarking concurrent gets might
answer that, later.

Ref: Level/community#118
Category: fix
vweevers added a commit to Level/classic-level that referenced this issue Oct 20, 2024
Has a tiny performance cost, which I negated by optimizing the
passing of options from JS to C++. The end result is faster than
before. However, I didn't check if it blocks the event loop for
a significant amount of time. Benchmarking concurrent gets might
answer that, later.

Ref: Level/community#118
Category: fix
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