Description
When threading is used for running workers (or if used just for generator), a modification is necessary for resources to work.
The resources object is held as a class attribute in Resources, which has a copy on each worker. This object contains the attribute self.worker_resources
which contains the resource sets assigned to the current worker at a any point in time and is updated during the run. Currently, when using threads, this will be a single object and updated each time any worker updates it's resource sets.
One solution could be that when using threads, an array is used for self.worker_resources
, and each worker points to it's own part of the array. If just running a generator on a thread, then there may be a self.gen_resources
used.
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