-
Notifications
You must be signed in to change notification settings - Fork 59
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
13 changed files
with
64 additions
and
29 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
# 0.11.0 (2019-05-14) | ||
|
||
This release focuses a lot on getting rendering working properly outside a web | ||
scenario. | ||
|
||
- If the crate is compiled with the `image-shrinking` feature, which is | ||
activated by default, all images such as game and segment icons that are too | ||
large are automatically being shrunk to reduce the file size of splits files. | ||
[#145](https://github.com/LiveSplit/livesplit-core/pull/145) | ||
- [Flitter](https://github.com/alexozer/flitter) splits can now be parsed. | ||
[#105](https://github.com/LiveSplit/livesplit-core/issues/150) | ||
- The splits component now has support for custom columns. | ||
[#149](https://github.com/LiveSplit/livesplit-core/pull/149) | ||
- A generic renderer suitable for targeting various graphics frameworks has been | ||
implemented. It is available via the `rendering` feature. | ||
[#163](https://github.com/LiveSplit/livesplit-core/pull/163) | ||
- A software renderer using the generic renderer has been implemented as well. | ||
While certainly slower than the GPU based rendering, it offers portable | ||
rendering of the layouts without a need for a GPU. It is mostly suitable for | ||
screenshots. It is available via the `software-rendering` feature. | ||
[#163](https://github.com/LiveSplit/livesplit-core/pull/163) | ||
- The Layout files of the original LiveSplit can now be imported. | ||
[#103](https://github.com/LiveSplit/livesplit-core/pull/103) | ||
- Horizontal layouts are now supported in livesplit-core. | ||
[#180](https://github.com/LiveSplit/livesplit-core/pull/180) | ||
- Hotkeys can now be edited. | ||
[#152](https://github.com/LiveSplit/livesplit-core/pull/152) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters