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v0.13.0

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@CryZe CryZe released this 29 Dec 16:01
· 149 commits to master since this release

What's Changed

  • The livesplit-hotkey crate is now documented. (@CryZe) #479
  • Not every key press emits a scan code on Windows. For those the virtual key code is now translated to a scan code. (@CryZe) #480
  • Time parsing is now a lot more robust, handles more edge cases, and is also a lot more accurate. (@CryZe)
    #483 and #578
  • When parsing a GDI based font name, platforms other than Windows now don't attempt to parse "normal" as part of the font name anymore as it is too ambigious. It could either refer to a font weight or stretch. (@kadiwa4) #487
  • The text engine can now be customized. You can either provide your own text engine or use the one provided by livesplit-core. The one provided is now behind the path-based-text-engine and converts all glyphs to paths that can easily be drawn. (@CryZe) #495
  • The path based text engine now caches the width of digits for tabular numbers, as well as the ellipsis glyph and its width, so that they can be layed out faster. (@kadiwa4) #490 and #499
  • On Windows GDI is now used to resolve GDI based font names. (@CryZe) #500
  • (Total) Possible Time Save now properly indicates that it's updating frequently. This results in faster rendering times. (@kadiwa4) #501
  • Initial support for auto splitting has landed in livesplit-core. Auto splitters are provided as WebAssembly modules. Support can be activated via the auto-splitting feature. (@P1n3appl3) #477
  • Auto splitting is also supported via the C API when activating its auto-splitting feature. (@DarkRTA) #503
  • A watchdog for the Auto Splitting Runtime was added which unloads scripts that aren't responsive. (@CryZe) #528
  • Splits and layouts can now be parsed and saved on no_std platforms. (@CryZe) #532
  • The splits component column labels can now be queried via the C API. (@MichaelJBerk) #526
  • The Software Renderer is now supported on no_std platforms. (@CryZe) #536
  • The parsers are now faster because they don't allocate as much memory anymore. (@CryZe) #546
  • The auto splitters have unstable support the WebAssembly System Interface via the unstable-auto-splitting feature. (@CryZe) #547
  • The Timer component can now use the color of the delta for its background. (@Hurricane996) #539
  • The splits component now takes the font into account when calculating the width of the columns. (@Hurricane996) #550
  • The Resource Allocator now decodes the images, allowing the underlying renderer to do the encoding by itself. (@CryZe) #562
  • Cargo's --crate-type parameter is now used to build the C API. (@CryZe) #565
  • The columns of the splits component can now show the custom variables. (@CryZe) #566
  • On the web, the keydown event may not always pass a KeyboardEvent despite the specification saying that this should be the case. This is now properly handled. (@CryZe) #567
  • An integer overflow in the FuzzyList used for searching game and category names has been fixed. (@CryZe) #569
  • The way the background is handled in the Detailed Timer component has been fixed. (@CryZe) #572
  • The times are now formatted as strings without going through floating point numbers which increases both the correctness and the performance. (@CryZe) #576
  • Instead of using core::fmt formatting machinery to format the times as strings, we now use a custom implementation that's much faster. (@CryZe) #577 and #580
  • Holding down a hotkey on Windows now doesn't cause it to be triggered over and over again. Other platforms already behaved this way. (@CryZe) #584
  • The base64 crate is now replaced with base64-simd which uses SIMD to speed up the decoding of the images. (@CryZe) #585
  • Splits from SpeedRunIGT, which is a Minecraft speedruning mod, can now be parsed. (@CryZe) #591
  • It turns out using evdev for the hotkeys on Linux requires the user to be in the input group, which is not always the case. Therefore we now fall back to X11 if evdev is not usable. (@CryZe) #592
  • When an auto splitter wants to attach to a Process by name, the start time and process id are now used to prioritize duplicate processes. (@Eein) #589
  • It is now possible to resolve the key codes to the particular name of the key based on the current keyboard layout on Linux and the web. This was already the case on Windows and macOS. (@CryZe) #594 and #595
  • It is now possible to trust the user of the C API to always pass valid UTF-8 strings to the C API via the optional assume-str-parameters-are-utf8 feature. This is also always the case when using WebAssembly on the web. This improves the performance because no validation of the strings is necessary. (@CryZe) #597
  • There is now a new max-opt cargo profile that can be used to maximally optimize the resulting executable. The release profile is now using its default configuration again. (@CryZe) #598
  • When encountering images livesplit-core checks their dimensions to potentially automatically shrink them if they are larger than necessary. It turns out that checking the dimensions of PNG images was a lot less efficient than it could have been. This even improves parsing speed of entire splits files by up to 30%. (@CryZe) #600
  • The documentation now uses links to types mentioned. (@Eein) #596
  • Auto splitters can now query size of the modules of a process. (@CryZe) #602
  • The log messages emitted by auto splitters can now be consumed directly instead of always being emitted via the log crate. (@CryZe)
    #603
  • The auto splitters can provide settings that can be configured. For now the auto splitters need to be reloaded when the settings change. (@CryZe) #606
  • The file path used to be tracked in the Run, but no frontend even used this. So it has been removed. (@CryZe) #616
  • The documentation states that the title component's lines store the unabbreviated line as their last element. This was not actually the case and has been fixed. (@DarkRTA) #615

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Full Changelog: v0.12.0...v0.13.0