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This repository has been archived by the owner on Jan 31, 2024. It is now read-only.

Releases: LlewVallis/OpenMissileWars

Prebuilt server #8 [1.16.4]

03 Dec 13:17
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Changes:

  • Makes moving TNT explosions more similar to CubeKrowd - NNCs should now work.
  • Removes particles spawned around players due to nightvision.
  • Introduces the OpenMissileWars launcher system.

Prebuilt server #7 [1.16.4]

24 Nov 04:43
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Changes:

  • Upgrades to 1.16.4.
  • Fixes a bug where arrow which were picked up would not stack with arrows that were given by an item drop.

Prebuilt server #6 [1.16.3]

24 Nov 03:50
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Changes:

  • Adds support for custom missiles and custom item drops.
  • Adds a configuration option to disable spawning missiles inside the enemy base.

Prebuilt server #5 [1.16.3]

23 Nov 15:00
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Changes:

  • Refills arrows when players have less than three.
  • Shows the user a message when they miss out on an item drop.

Prebuilt server #4 [1.16.3]

24 Sep 14:44
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Changes:

  • Upgrades to 1.16.3.
  • Improves Docker support.

Prebuilt server #3 [1.16.1]

21 Aug 03:23
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Changes:

  • Introduces Docker support.
  • Allows auto-accepting the Minecraft EULA via the MINECRAFT_EULA environment variable.
  • Adds other maintainer facing changes.

Prebuilt server #2 [1.16.1]

20 Aug 08:56
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Changes:

  • Supports more consistent fireballs.
  • Defaults to daytime instead of nighttime.
  • No longer gives players helmets.
  • Introduces the /reset command.
  • Prevents fireballs blowing up portals.
  • Adds piston break speed compensation.

Prebuilt server #1 [1.16.1]

09 Jul 14:10
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The first release of OpenMissileWars.