This repository has been archived by the owner on Jan 31, 2024. It is now read-only.
Releases: LlewVallis/OpenMissileWars
Releases · LlewVallis/OpenMissileWars
Prebuilt server #8 [1.16.4]
Changes:
- Makes moving TNT explosions more similar to CubeKrowd - NNCs should now work.
- Removes particles spawned around players due to nightvision.
- Introduces the OpenMissileWars launcher system.
Prebuilt server #7 [1.16.4]
Changes:
- Upgrades to 1.16.4.
- Fixes a bug where arrow which were picked up would not stack with arrows that were given by an item drop.
Prebuilt server #6 [1.16.3]
Changes:
- Adds support for custom missiles and custom item drops.
- Adds a configuration option to disable spawning missiles inside the enemy base.
Prebuilt server #5 [1.16.3]
Changes:
- Refills arrows when players have less than three.
- Shows the user a message when they miss out on an item drop.
Prebuilt server #4 [1.16.3]
Changes:
- Upgrades to 1.16.3.
- Improves Docker support.
Prebuilt server #3 [1.16.1]
Changes:
- Introduces Docker support.
- Allows auto-accepting the Minecraft EULA via the
MINECRAFT_EULA
environment variable. - Adds other maintainer facing changes.
Prebuilt server #2 [1.16.1]
Changes:
- Supports more consistent fireballs.
- Defaults to daytime instead of nighttime.
- No longer gives players helmets.
- Introduces the
/reset
command. - Prevents fireballs blowing up portals.
- Adds piston break speed compensation.
Prebuilt server #1 [1.16.1]
The first release of OpenMissileWars.