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Bottom bar cannot be clicked on upon popping out the tool window #366
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Misread the issue, and I now see what you mean. The correct fix is to comment out if( Event.current.type == EventType.Repaint ) at line 79, under |
Been discussing this issue with Kerfuffles on Discord and I already implemented said fix in my RCSG build; that fixes it for me. |
Co-authored-by: Zallist <Zallist@gmail.com> Co-authored-by: Gawi <95928592+Gawidev@users.noreply.github.com> * Update Window.mat and Window.png to support proper transparency and specularity. * Fixes LogicalError#323 * Fixes LogicalError#355 * Fixes LogicalError#350 * Fixes LogicalError#319 * Fixes LogicalError#320 * Fixes LogicalError#354 * Fixes LogicalError#356 * Fixes LogicalError#365 * Fixes LogicalError#366
OS: Windows 11 22H2
RCSG version: Git a3ccdb6
Unity version: Reproduced on 2021.3.4f1, 2021.3.5f1, 2022.1.6f1
Issue: When the edit modes window is popped out into dockable window, the bottom bar in the scene cannot be clicked on. Upon bringing it back into the scene view the bottom bar becomes clickable again.
Example (showcased on Unity 2022.1.6f1)
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