Skip to content
View LooFifteen's full-sized avatar
🇬🇧
Brit
🇬🇧
Brit

Highlights

  • Pro

Organizations

@hyperadev @ChameleonFramework

Block or report LooFifteen

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
LooFifteen/README.md

Heyo! I'm Luis.

I'm a developer from the jolly lands of the United Kingdom. This means I am very patriotic and will bang on about tea all the time. I'm obsessed with Minecraft and breaking its limits using server-side modifications.

  • 🌱 I’m currently learning Rust
  • 💬 Ask me about Minestom
  • 📫 How to reach me: Hypera Discord Server
  • 😄 Pronouns: he/they
  • ⚡ Fun fact: There are too many Bukkit forks

📊 This week I spent my time on (if it updates, which it won't)

No activity tracked

Pinned Loading

  1. ChameleonFramework/Chameleon ChameleonFramework/Chameleon Public

    Cross-platform Minecraft plugin framework

    Java 37 7

  2. Minestom/Minestom Minestom/Minestom Public

    1.21 Lightweight Minecraft server

    Java 2.5k 400

  3. LuckPerms LuckPerms Public

    Forked from LuckPerms/LuckPerms

    Minestom port of Lucko's LuckPerms.

    Java 20 1

  4. legacy-netty legacy-netty Public

    A 1.8.9 Fabric mod that updates Netty to the latest stable version

    Java 3

  5. paper-codec paper-codec Public

    A library that allows you to use Minecraft's built-in StreamCodecs to define plugin messages between a modded client and Paper server.

    Java 2

  6. PlayerEntity.java PlayerEntity.java
    1
    package dev.lu15.gist;
    2
    
                  
    3
    import java.util.List;
    4
    import net.minestom.server.entity.EntityType;
    5
    import net.minestom.server.entity.GameMode;