Live Demo available at https://lorenzoagnolucci.github.io/public/
The loading of the scene may require some time.
In this work we implement Depth of Field and Motion Blur as postprocessing effects using Three.js.
More details about the project in the presentation
To get a local copy up and running follow these simple steps:
- Clone the repo
git clone https://github.com/LorenzoAgnolucci/Depth-of-field.git
- Run
npm install
in the root folder of the repo
Just run npm start
to start the webserver and navigate to http://localhost:8080
3D models used:
Computer Graphics and 3D © Course held by Professor Stefano Berretti - Computer Engineering Master Degree @University of Florence