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This ensures we test water height at a flare's exact positions rather
than using Lara's general room number, so to determine if bubbles
should spawn and how to play sound effects.
ResolvesLostArtefacts#1590.
This ensures we test water height at a flare's exact positions rather
than using Lara's general room number, so to determine if bubbles
should spawn and how to play sound effects.
ResolvesLostArtefacts#1590.
Screenshots show Bartoli's Hideout (VENICE.TR2), room 139.
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