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OG bug: harpoons can damage inactive enemies #1804

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lahm86 opened this issue Nov 2, 2024 · 0 comments · Fixed by #1806
Closed

OG bug: harpoons can damage inactive enemies #1804

lahm86 opened this issue Nov 2, 2024 · 0 comments · Fixed by #1806
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OG bug A bug in original game TR2 TR3

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lahm86 commented Nov 2, 2024

For example, Xian guard statues. If enough harpoons are fired, they die immediately on activation. Similar to #1561.

@lahm86 lahm86 added OG bug A bug in original game TR2 labels Nov 2, 2024
@lahm86 lahm86 self-assigned this Nov 2, 2024
@lahm86 lahm86 moved this to Ready in TRX Dev tracker Nov 2, 2024
@lahm86 lahm86 moved this from Ready to In progress in TRX Dev tracker Nov 2, 2024
@lahm86 lahm86 added the TR3 label Nov 2, 2024
lahm86 added a commit to lahm86/TRX that referenced this issue Nov 2, 2024
This tests that a target item for a harpoon bolt is a fully activated
creature.

Resolves LostArtefacts#1804.
@lahm86 lahm86 moved this from In progress to In review in TRX Dev tracker Nov 2, 2024
lahm86 added a commit to lahm86/TRX that referenced this issue Nov 2, 2024
This tests that a target item for a harpoon bolt is a fully activated
creature.

Resolves LostArtefacts#1804.
@lahm86 lahm86 closed this as completed in 4a7f0ec Nov 2, 2024
@github-project-automation github-project-automation bot moved this from In review to Done in TRX Dev tracker Nov 2, 2024
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Labels
OG bug A bug in original game TR2 TR3
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