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tr2/gun_rifle: fix harpoon recoil in NG+ #1757

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merged 1 commit into from
Oct 26, 2024

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lahm86
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@lahm86 lahm86 commented Oct 26, 2024

Resolves #1575.

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  • I have read the coding conventions
  • I have added a changelog entry about what my pull request accomplishes, or it is an internal change

Description

This ensures that harpoon ammo is decremented in NG+ so that the recoil check continues as normal after 4 rounds. The ammo is always incremented by 4 so that infinite ammo remains.

This ensures that harpoon ammo is decremented in NG+ so that the recoil
check continues as normal after 4 rounds. The ammo is always
incremented by 4 so that infinite ammo remains.

Resolves LostArtefacts#1575.
@lahm86 lahm86 added OG bug A bug in original game TR2 labels Oct 26, 2024
@lahm86 lahm86 self-assigned this Oct 26, 2024
@lahm86 lahm86 requested review from a team as code owners October 26, 2024 14:04
@lahm86 lahm86 requested review from rr-, walkawayy and aredfan and removed request for a team October 26, 2024 14:04
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LGTM.

@lahm86 lahm86 merged commit 0a6ca5f into LostArtefacts:develop Oct 26, 2024
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@lahm86 lahm86 deleted the issue-1575-ngp-harpoon-recoil branch October 26, 2024 20:07
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Successfully merging this pull request may close these issues.

OG bug: Lara reloads every shot for the harpoon gun in NG+
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