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disabled libgdx debug rendered
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Fabio Muratori committed Sep 30, 2021
1 parent 4ffc16b commit c78ee65
Showing 1 changed file with 6 additions and 7 deletions.
13 changes: 6 additions & 7 deletions src/main/scala/view/screen/GameScreen.scala
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,6 @@ import com.badlogic.gdx.Input.Keys
import com.badlogic.gdx.graphics.g2d._
import com.badlogic.gdx.graphics.{GL20, OrthographicCamera}
import com.badlogic.gdx.maps.tiled.renderers.OrthogonalTiledMapRenderer
import com.badlogic.gdx.physics.box2d.{Box2DDebugRenderer, World}
import com.badlogic.gdx.utils.viewport.{FitViewport, Viewport}
import com.badlogic.gdx.{Gdx, ScreenAdapter}
import controller.{EntitiesGetter, GameEvent, ObserverManager}
Expand All @@ -30,7 +29,7 @@ class GameScreen(private val entitiesGetter: EntitiesGetter,
camera.translate(300f, 300f)
private val batch: SpriteBatch = new SpriteBatch()

private val box2DDebugRenderer: Box2DDebugRenderer = new Box2DDebugRenderer()
// private val box2DDebugRenderer: Box2DDebugRenderer = new Box2DDebugRenderer()

private val viewPort: Viewport = new FitViewport(WIDTH_SCREEN.PPM, HEIGHT_SCREEN.PPM, camera)

Expand Down Expand Up @@ -147,10 +146,10 @@ class GameScreen(private val entitiesGetter: EntitiesGetter,
batch.end()

//for debug purpose
val world: Option[World] = this.entitiesGetter.getWorld
if(world.nonEmpty) {
box2DDebugRenderer.render(world.get, camera.combined)
}
// val world: Option[World] = this.entitiesGetter.getWorld
// if(world.nonEmpty) {
// box2DDebugRenderer.render(world.get, camera.combined)
// }

batch.setProjectionMatrix(hud.getStage.getCamera.combined)
hud.getStage.draw()
Expand All @@ -170,7 +169,7 @@ class GameScreen(private val entitiesGetter: EntitiesGetter,

override def dispose(): Unit = {
orthogonalTiledMapRenderer.dispose()
box2DDebugRenderer.dispose()
// box2DDebugRenderer.dispose()
hud.dispose()
this.observerManager.notifyEvent(GameEvent.CloseApplication)
}
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