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GH Scenario #22 effects not working #532

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s4nDer123 opened this issue Mar 20, 2024 · 2 comments
Open

GH Scenario #22 effects not working #532

s4nDer123 opened this issue Mar 20, 2024 · 2 comments
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enhancement New feature or request to test Should be fixed, but needs proper testing

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@s4nDer123
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Describe the bug

Hi,

it seems that the scenario effects in scenario #22 in GH doesn't take effect or am i missing something?
The monters should have more hp and attack power, regarding how many altars are remaining.

Game Enviroment

GH Scenario #22
newest release

To Reproduce

On opening Doors in this Scenarion the spawned new monsters should have different stats regarding the remaining altars.

Expected behavior

Changed monster stats

Gloomhaven Secretariat Version

v0.92.4

Used Browser

Standalone Setup.exe

OS

Windows 10

Additional

No response

@s4nDer123 s4nDer123 added the bug Something isn't working as expected label Mar 20, 2024
@Lurkars
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Lurkars commented Mar 20, 2024

Hello, this is currently not implemented. I will focus on #401 which is related to this. Still have to think about this a bit, what's best to do this.

@Lurkars Lurkars added enhancement New feature or request backlog This will not be worked on yet, but will come in future and removed bug Something isn't working as expected labels Mar 20, 2024
Lurkars added a commit that referenced this issue Mar 23, 2024
…tive items on abilities dialog, many small improvements and fixes
@Lurkars
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Lurkars commented Mar 23, 2024

New rules to apply have been added in v0.93.0. Happy if you can also test this, provide feedback and close issue if solved.

@Lurkars Lurkars assigned s4nDer123 and unassigned Lurkars Mar 23, 2024
@Lurkars Lurkars added to test Should be fixed, but needs proper testing and removed backlog This will not be worked on yet, but will come in future labels Mar 23, 2024
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Labels
enhancement New feature or request to test Should be fixed, but needs proper testing
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