-
Notifications
You must be signed in to change notification settings - Fork 497
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
2802.0 compatibility update and functionality #443
Conversation
Catch up to Master
- Fixed bug with menu colour display not showing for blue on RGB paints - Fixed spawn bug with amphibious vehicles when being recovered as saved vehicles - Added 2nd livery option for those that support it (Tornado Roof) - Added options to retain Dirt when repairing cars - Added hidden function to store and print carvariation colours for private use. Option is currently commented out.
Changes made to master were not copied into this before changes made
colours selected using index scroll did not save when navigating back. Issue should now be resolved
Disabled resets the currentop variable, causing the menus to reset to the top when users expect the option to be where they left it. No known consequences in testing are apparent as yet.
Supplement to fix for #427. Two additional versions were added to the list, throwing off the switch/case when applying the despawn global.
Fix for #427, added the new pointer and corrected some old game versions.
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
MenyooSP/Solution/source/Menu/Menu.cpp
Lines 847 to 850 in 67b943b
//Does anyone know what the below does? Caused shit when trying to navigate back and retain menu position - IJC | |
//if (Menu::currentop > Menu::printingop) { Menu::currentop = Menu::printingop + 1; Menu::Up(false); } | |
//else if (Menu::currentop < 1) { Menu::currentop = 0; Menu::Down(false); } |
This is meant to keep the index of the currently selected item in bounds so it isn't off the screen (and hence is imperative to the functioning of some submenus). The only way it would reset to the first item would be if currentop or printingop becomes 0 or negative.
Do you know which submenus so I can test properly? This is the only way that I could think to fix the LSC issue. Unless I build a workaround in there to skip it if the sub isn't menyoo customs? |
Some major bugs found in testing. Closing until ready for resubmission |
Removed segment that forced selection of a carvariation colour instead of retaining selected colour from paint menus
put back removed code as potential fix for menu jump issue. Put special case to skip this segment for the modshop menu only.
Add fix for rgb paint scripts when number outside of 0-255 is used.
Has FiveM compatibility been updated with this as well? |
Adding a number of new functions, as well as significant fixes for old ones. Several issues fixed as noted in the commits. Version update to 1.7.3.