An absolutely minimal Godot project template for 2D games.
- Default viewport dimensions at 1152x648 (16:9 aspect ratio)
- Window stretch mode set to
canvas_items
and aspect set tokeep
- Sane defaults for pixel-art rendering:
- Textures imported using the
2D
preset by default - Texture filter configured to
Nearest
on Project Settings - 2D pixel snapping options enabled on Project Settings
- Textures imported using the
- No application icon – bring yours if you need one!
- Includes an empty main scene with an attached empty script.
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Download this repository, unzip the file containing the template project folder and rename it to your liking.
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Use Godot's Project Manager to import the template project.
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Select the newly imported project, typing "minimal" in the filter field if needed, and click "Rename" to change its title.
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Open the game project to start editing it.
💡 Hint: Keep your game projects organized and let Godot's Project Manager discover them for you, automatically. With the Godot Engine editor open, find the "Editor Settings" under the "Editor" menu, scroll to "Filesystem > Directories" on the left-side panel and pick the folders of your choice under "Autoscan Project Path" and "Default Project Path".
As I am frequently starting projects using those same settings, be it short lived games or just my usual throw away ideas, I made this little template to help me get to the interesting stuff faster.