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types.ts
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export type BaseOptions = {
key?: string; // Steam API Key
/**
* init for fetch @see https://developer.mozilla.org/en-US/docs/Web/API/fetch#init
*/
requestInit?: RequestInit;
}
export type RelationShip = "all" | "friend";
export type GetServersAtAddressOptions = BaseOptions & {
gmsindex?: number; // Gives the gmsindex.
appid?: number; // Gives the steam game appid.
gamedir?: string; // Tells which directory the game is from.
region?: number; // Gives the region of the server.
secure?: boolean; // Boolean, if server is secure or not.
lan?: boolean; // Boolean, if server is a lan game.
gameport?: number; // Gives the port number for the server.
specport?: number; // Gives the specport.
}
export type GetNewsForAppOptions = BaseOptions & {
count?: number; // How many news enties you want to get returned.
maxlength?: number; // Maximum length of each news entry.
}
export type PlayerAchievementsOptions = BaseOptions & {
L?: string; // Language. If specified, it will return language data for the requested language.
}
export type UserStatsForGameOptions = PlayerAchievementsOptions;
export type OwnedGamesOptions = BaseOptions & {
include_appinfo?: boolean;
include_played_free_games?: boolean;
appids_filter?: number[];
}
export type RecentlyPlayedGamesOptions = BaseOptions & {
count?: number;
}
export type Options = GetServersAtAddressOptions & GetNewsForAppOptions & UserStatsForGameOptions & OwnedGamesOptions & RecentlyPlayedGamesOptions & {
addr?: string;
appid?: number;
gameid?: number;
steamids?: string[];
steamid?: string;
relationship?: RelationShip;
lang?: string;
}
export type httpResponse = {
status: number;
headers: Headers;
body?: string | JSON;
};
export type App = {
appid: number;
name: string;
}
export type Server = {
addr: string;
gmsindex: number;
steamid: string
appid: number;
gamedir: string;
region: number;
secure: boolean;
lan: boolean;
gameport: number;
specport: number;
}
export type News = {
gid: string;
title: string;
url: string;
is_external_url: boolean;
author: string;
contents: string;
feedlabel: string;
date: number;
feedname: string;
feed_type: number;
appid: number;
}
export type Achievement = {
name: string;
percent: number;
}
export type Player = {
steamid: string;
communityvisibilitystate: number;
profilestate: number;
personaname: string;
profileurl: string;
avatar: string;
avatarmedium: string;
avatarfull: string;
avatarhash: string;
lastlogoff: number;
personastate: 1;
realname: string;
primaryclanid: string;
timecreated: number;
personastateflags: 0;
loccountrycode: string;
}
export type Friend = {
steamid: string;
relationship: string;
friend_since: number;
}
export type PlayerAchievement = {
apiname: string;
achieved: number;
unlocktime: number;
}
export type Stat = {
name: string;
value: number;
}
export type PlayerStat = {
steamID: string;
gameName: string;
stats: Stat[];
achievements: {
name: string;
achieved: number;
};
}
export type OwnedGame = {
appid: number;
playtime_forever: number;
playtime_windows_forever: number;
playtime_mac_forever: number;
playtime_linux_forever: number;
}
export type OwnedGames = {
game_count: number;
games: OwnedGame[];
}
export type RecentlyPlayedGame = {
appid: number;
name: string;
playtime_2weeks: number;
playtime_forever: number;
img_icon_url: string;
playtime_windows_forever: number;
playtime_mac_forever: number;
playtime_linux_forever: number;
}
export type RecentlyPlayedGames = {
total_count: number;
games: RecentlyPlayedGame[];
}