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Description
Describe the bug
meshconvert 3.03 with MacOS x86_64 executable creates binary vtk files that use little-endian order. This conflicts with the VTK format which requires thatVTK data files described here are written in big endian form.
To Reproduce
Consider a mesh named plane.obj with the contents:
v 0 0 0
v 1 0 0
v 1 1 0
v 0 1 0
f 1 2 3
f 1 3 4
Run the commands
meshconvert plane.obj plane.vtk
meshconvert -binary plane.obj bplane.vtk
Note that the ASCII plane.vtk is a valid VTK file. However, the binary bplane.vtk is unable to be opened with VTK viewers like Surfice or Slicer3D.
Using a hex editor reveals the error: both the vertices and faces are being stored in the native little-endian order, rather than the required big-endian format.
As an aside, saving vertex position as double instead of float seems excessive.
Platform/Environment/Version
Please provide the following information:
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OS: macOS: `11.7
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MRtrix3 version == mrinfo 3.0.3 ==
