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Feat/debugging-perfs #86
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Slyker
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Splt into modules (feel free to suggest). Basic helpers for creating UI Adds a frame counter per 1sec (based on screenshots) Draw frames around detected bounds for farming mob detection (dev only)
Usage of HSV (crate palette) instead of rbg, trying to regroup image processing as much as possible
…f 100 and remove image argument
…ect on death Adjust death/revive send key cooldown
Fix mob click Various fixes for overlay
adds a 100ms sleep before trying to open again (T) stats tray changes frame limit to 5
Less debug tools but is equivalent to build artifact usefull for performances
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Really simple i've added helpers for in game js manipulation, debugging UIs and a frame limiter set on 1 / 5.0
For now i don't know if frame limiter or counter is unacurate -> limited at 5.0 displays 9
As we can see detection is totally broken