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Add files for packaging on Linux #21

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merged 1 commit into from
Sep 23, 2023
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CharlieQLe
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This is meant for packaging Godots on Flatpak using upstreamed files. This isn't meant for use by Godots itself. The desktop file in particular assumes that godots is placed in the user's PATH, instructions for how to do this could be provided if necessary. I'm unsure if that would need to be within this PR though.

@MakovWait
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Is Flathub version going to be built from the main branch? If so, it sounds problematic since the main branch in fact is a dev one. The .desktop file contains line '1.0.stable' whereas the main branch is 1.1.dev. Is it OK?

@CharlieQLe
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It builds off of the version of the repo that was tagged for the release, it doesn't use the latest commit.

@MakovWait MakovWait merged commit 18ad776 into MakovWait:main Sep 23, 2023
MakovWait added a commit that referenced this pull request Sep 26, 2023
* add screenshot

* make restart be deferred & one_shot

* make restart on exit be more reliable

* add scroll containers to sidebars

* do not handle double click if item is invalid

* fix import_project_dialog.gd is not guessing editor on startup

* fix AUTO_EDSCALE

* add asset_download #16

* import project from zip #15

* close ZipReader

* add refresh buttons

* #18 duplicate project (#19)

* add ability to duplicate project

* implement windows side

* change button position

* forbid duplicating if dir is not empty

* allow duplicating to not empty dir

* randomize project name

* Import & Edit

* allow_install_to_not_empty_dir config

* use_system_titlebar setting

* fix import dialog

* Add files for packaging on Linux (#21)

* Create THEMING.md

* Update README.md

* Update THEMING.md

* require restart after path changes

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Co-authored-by: Charlie Le <20309750+CharlieQLe@users.noreply.github.com>
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2 participants