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Rollup merge of rust-lang#34363 - GuillaumeGomez:sleep, r=alexcrichton
Fix overflow error in thread::sleep Fixes rust-lang#34330 I added a test to have a more clear error inside the function. Since `time_t` is `i64` and we expect `u64`, maybe we should changed the awaited type?
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// Copyright 2016 The Rust Project Developers. See the COPYRIGHT | ||
// file at the top-level directory of this distribution and at | ||
// http://rust-lang.org/COPYRIGHT. | ||
// | ||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or | ||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license | ||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your | ||
// option. This file may not be copied, modified, or distributed | ||
// except according to those terms. | ||
|
||
use std::thread::{self, sleep}; | ||
use std::time::Duration; | ||
use std::sync::{Arc, Mutex}; | ||
use std::u64; | ||
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fn main() { | ||
let finished = Arc::new(Mutex::new(false)); | ||
let t_finished = finished.clone(); | ||
thread::spawn(move || { | ||
sleep(Duration::new(u64::MAX, 0)); | ||
*t_finished.lock().unwrap() = true; | ||
}); | ||
sleep(Duration::from_millis(100)); | ||
assert_eq!(*finished.lock().unwrap(), false); | ||
} |