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add(potions): portion rework #828
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Member
MrLar
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Sep 22, 2023
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- Mainly allows multiple kinds of potions to be equipped at once
- Adds a way to limit what buffs/potions can be stacked together (using PotionEffectType)
- Adds emotes to use item for potions
- Will add some potions and make some potions accessible through new/other means
- Ironically due to java reference types this only ever effected the milky potion and was also a thing pre-potion-rework
… distinction between potion/buff add(effects): rename waifu pill -> tea and make it conditionless (this is not a final decision) add(operations): add select menu ops fix(equipment): potions/buffs could be equipped lol fix(profile): buffs cmd failed if no buffs
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add(item/buff): buff tea money gain (will stay money buff) add(item): streamline "is item usable" and "is item potion" checks add(usable): proper method name for handling usable items fix(buff): properly rename money key
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