Interactive multi-organism slime mold simulation with energy-based growth, autophagy, and evolutionary mechanics.
- Multiple Organisms: Up to 8 competing organisms with unique colors and mutations
- Energy System: Nodes consume energy, share it intelligently, and perform autophagy when starving
- Growth & Division: Organisms grow toward food and divide when reaching sufficient size/energy
- Predation: Large organisms can hunt and consume single-cell organisms
- Walls: Draw temporary barriers to influence organism movement
- Seeds: Dead organisms leave seeds that transfer their mutations when consumed
- Mutations: Purple food grants random mutations (speed, reach, branching)
- Tap: Add food
- Hold: Add mutation food (purple)
- Triple tap: Food burst (5 pieces)
- Double tap + drag: Draw wall
Adjustable via settings panel (⚙):
- Organism count, tick rate, energy drain
- Growth cost/interval, division thresholds
- Food spawn rate/amount
- Wall duration
npm install
npm run devnpm run build- React 18
- Vite 5
- Tailwind CSS
- Canvas API
MIT