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Float compare to 0.0 #49

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Mooselake opened this issue Jan 15, 2012 · 1 comment
Closed

Float compare to 0.0 #49

Mooselake opened this issue Jan 15, 2012 · 1 comment

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@Mooselake
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Not a big issue, but while looking at motion_control.cpp, function mc_arc (line 48) is a test for float == 0.0.

Wouldn't millimeters_of_travel< some_very_small_number be more appropriate, where some_very_small_number could be close to the size of a single step?

@ErikZalm ErikZalm closed this as completed Feb 9, 2012
thinkyhead referenced this issue in thinkyhead/Marlin Sep 6, 2019
fran6p pushed a commit to fran6p/Marlin that referenced this issue Dec 27, 2020
tonokip pushed a commit to ultimachine/Marlin that referenced this issue Jan 24, 2022
Resolve "LCD screen is unreadable sometimes SK289"

Closes MarlinFirmware#49

See merge request lulzbot3d/marlin!28
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This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs.

@github-actions github-actions bot locked and limited conversation to collaborators Apr 24, 2022
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