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Fixed jump in speed at high accelerations on axes with lots of steps #1926

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merged 3 commits into from
Apr 18, 2015

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nophead
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@nophead nophead commented Apr 16, 2015

I.e., when acceleration * steps per mm > 2,000,000.
This was done by changing MultiU24X24toH16 to take a 32 bit operand.
Removed the claim that stepper.cpp uses the Leib algorithm.

Fixes #1921

…f steps.

I.e., when acceleration * steps per mm > 2,000,000.
This was done by changing MultiU24X24toH16 to take a 32b bit operand.
Removed the claim that stepper.cpp uses the Leib algorithm.
thinkyhead added a commit that referenced this pull request Apr 18, 2015
Fixed jump in speed at high accelerations on axes with lots of steps
@thinkyhead thinkyhead merged commit 67a4471 into MarlinFirmware:Development Apr 18, 2015
@oysteinkrog
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Thank you :)

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