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Don't blindly increase oversampling with NONLINEAR_EXTRUSION
#27171
Merged
thinkyhead
merged 2 commits into
MarlinFirmware:bugfix-2.1.x
from
mh-dm:nonlinear-oversampling
Jun 14, 2024
Merged
Don't blindly increase oversampling with NONLINEAR_EXTRUSION
#27171
thinkyhead
merged 2 commits into
MarlinFirmware:bugfix-2.1.x
from
mh-dm:nonlinear-oversampling
Jun 14, 2024
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1 task
This seems to have fixed the issue for me. |
vovodroid
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to vovodroid/Marlin
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Jun 14, 2024
…irmware#27171)": do not demand ADAPTIVE_STEP_SMOOTHING for NONLINEAR_EXTRUSION, restore original comment.
vovodroid
added a commit
to vovodroid/Marlin
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Jun 14, 2024
…irmware#27171)": do not demand ADAPTIVE_STEP_SMOOTHING for NONLINEAR_EXTRUSION, restore original comment.
melinerunen
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Jun 25, 2024
….1.2.1 * '2.1.2.1' of github.com:melinerunen/Marlin-ender3: (655 commits) [cron] Bump distribution date (2024-06-22) 🔧 Warning for ZV Shaping on CoreQZ (MarlinFirmware#27200) [cron] Bump distribution date (2024-06-20) 🔨 Fatal error for wrong GCC on macOS Native Sim [cron] Bump distribution date (2024-06-17) 🔧 Nonlinear Extrusion optional Adaptive Smoothing (MarlinFirmware#27175) ♻️ DISABLE_ENCODER => NO_BACK_MENU_ITEM (MarlinFirmware#27180) 🐛 Mount media early for POWER_LOSS_RECOVERY (MarlinFirmware#27177) [cron] Bump distribution date (2024-06-16) 🐛 Fix homing when FT Motion exists (MarlinFirmware#27179) 🧑💻 Adjust pulse_phase_isr code guards (MarlinFirmware#27112) ⚡️ Optimize LPC176x set_pwm_duty (MarlinFirmware#27178) [cron] Bump distribution date (2024-06-15) 🔨 Build scripts cleanup (MarlinFirmware#27157) [cron] Bump distribution date (2024-06-14) 🐛 Fix step oversampling with NONLINEAR_EXTRUSION (MarlinFirmware#27171) [cron] Bump distribution date (2024-06-13) 🚸 AnyCubic Vyper LCD improvements (MarlinFirmware#27158) [cron] Bump distribution date (2024-06-12) 🔨 Rename AnyCubic Vyper binary (MarlinFirmware#27167) ... # Conflicts: # .editorconfig # .github/ISSUE_TEMPLATE/bug_report.yml # .github/ISSUE_TEMPLATE/feature_request.yml # .github/workflows/bump-date.yml # .github/workflows/check-pr.yml # .github/workflows/ci-build-tests.yml # .github/workflows/clean-closed.yml # .github/workflows/close-stale.yml # .github/workflows/lock-closed.yml # Makefile # Marlin/Configuration.h # Marlin/Configuration_adv.h # Marlin/Marlin.ino # Marlin/Version.h # Marlin/src/HAL/AVR/HAL.h # Marlin/src/HAL/AVR/fastio/fastio_1280.h # Marlin/src/HAL/DUE/HAL_SPI.cpp # Marlin/src/HAL/DUE/inc/SanityCheck.h # Marlin/src/HAL/DUE/usb/osc.h # Marlin/src/HAL/ESP32/u8g_esp32_spi.cpp # Marlin/src/HAL/LINUX/spi_pins.h # Marlin/src/HAL/LPC1768/HAL.cpp # Marlin/src/HAL/LPC1768/HAL.h # Marlin/src/HAL/LPC1768/eeprom_sdcard.cpp # Marlin/src/HAL/LPC1768/spi_pins.h # Marlin/src/HAL/LPC1768/tft/tft_spi.cpp # Marlin/src/HAL/LPC1768/tft/xpt2046.h # Marlin/src/HAL/LPC1768/u8g/u8g_com_HAL_LPC1768_sw_spi.cpp # Marlin/src/HAL/NATIVE_SIM/pinsDebug.cpp # Marlin/src/HAL/NATIVE_SIM/spi_pins.h # Marlin/src/HAL/NATIVE_SIM/tft/xpt2046.h # Marlin/src/HAL/NATIVE_SIM/u8g/u8g_com_sw_spi.cpp # Marlin/src/HAL/SAMD21/u8g/u8g_com_HAL_samd21_shared_hw_spi.cpp # Marlin/src/HAL/STM32/HAL.h # Marlin/src/HAL/STM32/MinSerial.cpp # Marlin/src/HAL/STM32/inc/SanityCheck.h # Marlin/src/HAL/STM32/msc_sd.cpp # Marlin/src/HAL/STM32/tft/tft_fsmc.cpp # Marlin/src/HAL/STM32/tft/tft_fsmc.h # Marlin/src/HAL/STM32/tft/tft_spi.cpp # Marlin/src/HAL/STM32/tft/xpt2046.h # Marlin/src/HAL/STM32F1/HAL.cpp # Marlin/src/HAL/STM32F1/HAL.h # Marlin/src/HAL/STM32F1/tft/xpt2046.h # Marlin/src/HAL/STM32F1/timers.h # Marlin/src/HAL/shared/Delay.cpp # Marlin/src/MarlinCore.cpp # Marlin/src/core/boards.h # Marlin/src/core/debug_section.h # Marlin/src/core/macros.h # Marlin/src/core/mstring.h # Marlin/src/core/serial.cpp # Marlin/src/core/serial.h # Marlin/src/core/types.h # Marlin/src/feature/backlash.cpp # Marlin/src/feature/backlash.h # Marlin/src/feature/bedlevel/bdl/bdl.cpp # Marlin/src/feature/bedlevel/ubl/ubl_G29.cpp # Marlin/src/feature/controllerfan.cpp # Marlin/src/feature/encoder_i2c.cpp # Marlin/src/feature/host_actions.cpp # Marlin/src/feature/hotend_idle.h # Marlin/src/feature/max7219.cpp # Marlin/src/feature/mixing.cpp # Marlin/src/feature/mmu/mmu2.cpp # Marlin/src/feature/mmu/mmu2.h # Marlin/src/feature/pause.cpp # Marlin/src/feature/power.h # Marlin/src/feature/powerloss.cpp # Marlin/src/feature/runout.cpp # Marlin/src/feature/runout.h # Marlin/src/feature/stepper_driver_safety.cpp # Marlin/src/feature/tmc_util.h # Marlin/src/gcode/bedlevel/G35.cpp # Marlin/src/gcode/bedlevel/abl/G29.cpp # Marlin/src/gcode/bedlevel/mbl/G29.cpp # Marlin/src/gcode/bedlevel/ubl/M421.cpp # Marlin/src/gcode/calibrate/G28.cpp # Marlin/src/gcode/calibrate/G33.cpp # Marlin/src/gcode/calibrate/M48.cpp # Marlin/src/gcode/calibrate/M665.cpp # Marlin/src/gcode/config/M200-M205.cpp # Marlin/src/gcode/config/M302.cpp # Marlin/src/gcode/config/M92.cpp # Marlin/src/gcode/control/M111.cpp # Marlin/src/gcode/control/M997.cpp # Marlin/src/gcode/feature/advance/M900.cpp # Marlin/src/gcode/feature/ft_motion/M493.cpp # Marlin/src/gcode/feature/pause/G61.cpp # Marlin/src/gcode/feature/powerloss/M1000.cpp # Marlin/src/gcode/feature/trinamic/M569.cpp # Marlin/src/gcode/gcode.cpp # Marlin/src/gcode/gcode.h # Marlin/src/gcode/host/M114.cpp # Marlin/src/gcode/host/M115.cpp # Marlin/src/gcode/lcd/M0_M1.cpp # Marlin/src/gcode/probe/G30.cpp # Marlin/src/gcode/queue.cpp # Marlin/src/gcode/queue.h # Marlin/src/gcode/stats/M31.cpp # Marlin/src/gcode/stats/M75-M78.cpp # Marlin/src/gcode/temp/M303.cpp # Marlin/src/gcode/temp/M306.cpp # Marlin/src/gcode/temp/M86_M87.cpp # Marlin/src/gcode/units/M149.cpp # Marlin/src/inc/Changes.h # Marlin/src/inc/Conditionals_LCD.h # Marlin/src/inc/Conditionals_adv.h # Marlin/src/inc/Conditionals_post.h # Marlin/src/inc/MarlinConfig.h # Marlin/src/inc/SanityCheck.h # Marlin/src/inc/Version.h # Marlin/src/inc/Warnings.cpp # Marlin/src/lcd/HD44780/marlinui_HD44780.cpp # Marlin/src/lcd/TFTGLCD/marlinui_TFTGLCD.cpp # Marlin/src/lcd/dogm/HAL_LCD_com_defines.h # Marlin/src/lcd/dogm/dogm_Statusscreen.h # Marlin/src/lcd/dogm/marlinui_DOGM.cpp # Marlin/src/lcd/dogm/marlinui_DOGM.h # Marlin/src/lcd/dogm/status_screen_DOGM.cpp # Marlin/src/lcd/dogm/u8g/u8g_dev_st7920_128x64_HAL.cpp # Marlin/src/lcd/dogm/u8g/u8g_dev_tft_upscale_from_128x64.cpp # Marlin/src/lcd/e3v2/common/dwin_api.cpp # Marlin/src/lcd/e3v2/common/dwin_api.h # Marlin/src/lcd/e3v2/common/dwin_color.h # Marlin/src/lcd/e3v2/common/encoder.cpp # Marlin/src/lcd/e3v2/common/encoder.h # Marlin/src/lcd/e3v2/common/limits.h # Marlin/src/lcd/e3v2/creality/dwin.cpp # Marlin/src/lcd/e3v2/creality/dwin.h # Marlin/src/lcd/e3v2/jyersui/dwin.cpp # Marlin/src/lcd/e3v2/jyersui/dwin.h # Marlin/src/lcd/e3v2/marlinui/ui_common.cpp # Marlin/src/lcd/e3v2/proui/bedlevel_tools.cpp # Marlin/src/lcd/e3v2/proui/bedlevel_tools.h # Marlin/src/lcd/e3v2/proui/dwin.cpp # Marlin/src/lcd/e3v2/proui/dwin.h # Marlin/src/lcd/e3v2/proui/dwin_defines.h # Marlin/src/lcd/e3v2/proui/dwin_lcd.cpp # Marlin/src/lcd/e3v2/proui/dwin_lcd.h # Marlin/src/lcd/e3v2/proui/dwin_popup.cpp # Marlin/src/lcd/e3v2/proui/dwin_popup.h # Marlin/src/lcd/e3v2/proui/dwinui.cpp # Marlin/src/lcd/e3v2/proui/dwinui.h # Marlin/src/lcd/e3v2/proui/endstop_diag.cpp # Marlin/src/lcd/e3v2/proui/endstop_diag.h # Marlin/src/lcd/e3v2/proui/gcode_preview.cpp # Marlin/src/lcd/e3v2/proui/lockscreen.cpp # Marlin/src/lcd/e3v2/proui/menus.cpp # Marlin/src/lcd/e3v2/proui/menus.h # Marlin/src/lcd/e3v2/proui/meshviewer.cpp # Marlin/src/lcd/e3v2/proui/meshviewer.h # Marlin/src/lcd/e3v2/proui/plot.cpp # Marlin/src/lcd/e3v2/proui/plot.h # Marlin/src/lcd/e3v2/proui/printstats.cpp # Marlin/src/lcd/e3v2/proui/printstats.h # Marlin/src/lcd/extui/anycubic/common_defs.h # Marlin/src/lcd/extui/anycubic_chiron/chiron_extui.cpp # Marlin/src/lcd/extui/anycubic_chiron/chiron_tft.cpp # Marlin/src/lcd/extui/anycubic_i3mega/anycubic_extui.cpp # Marlin/src/lcd/extui/anycubic_i3mega/anycubic_i3mega_lcd.cpp # Marlin/src/lcd/extui/anycubic_vyper/dgus_tft.cpp # Marlin/src/lcd/extui/anycubic_vyper/dgus_tft.h # Marlin/src/lcd/extui/anycubic_vyper/vyper_extui.cpp # Marlin/src/lcd/extui/dgus/DGUSScreenHandler.cpp # Marlin/src/lcd/extui/dgus/DGUSScreenHandlerBase.h # Marlin/src/lcd/extui/dgus/dgus_extui.cpp # Marlin/src/lcd/extui/dgus/fysetc/DGUSDisplayDef.cpp # Marlin/src/lcd/extui/dgus/hiprecy/DGUSDisplayDef.cpp # Marlin/src/lcd/extui/dgus/mks/DGUSDisplayDef.cpp # Marlin/src/lcd/extui/dgus/mks/DGUSScreenHandler.cpp # Marlin/src/lcd/extui/dgus/mks/DGUSScreenHandler.h # Marlin/src/lcd/extui/dgus/origin/DGUSDisplayDef.cpp # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSDisplay.cpp # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSDisplay.h # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSReturnKeyCodeHandler.cpp # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSRxHandler.cpp # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSRxHandler.h # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSScreenHandler.cpp # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSScreenHandler.h # Marlin/src/lcd/extui/dgus_e3s1pro/DGUSTxHandler.cpp # Marlin/src/lcd/extui/dgus_e3s1pro/config/DGUS_Constants.h # Marlin/src/lcd/extui/dgus_e3s1pro/definition/DGUS_ScreenAddrList.cpp # Marlin/src/lcd/extui/dgus_e3s1pro/dgus_e3s1pro_extui.cpp # Marlin/src/lcd/extui/dgus_reloaded/DGUSDisplay.cpp # Marlin/src/lcd/extui/dgus_reloaded/DGUSRxHandler.cpp # Marlin/src/lcd/extui/dgus_reloaded/DGUSScreenHandler.cpp # Marlin/src/lcd/extui/dgus_reloaded/DGUSScreenHandler.h # Marlin/src/lcd/extui/dgus_reloaded/dgus_reloaded_extui.cpp # Marlin/src/lcd/extui/example/example.cpp # Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/leveling_menu.cpp # Marlin/src/lcd/extui/ftdi_eve_touch_ui/cocoa_press/status_screen.cpp # Marlin/src/lcd/extui/ftdi_eve_touch_ui/ftdi_eve_extui.cpp # Marlin/src/lcd/extui/ftdi_eve_touch_ui/theme/bootscreen_logo_portrait.h # Marlin/src/lcd/extui/ia_creality/FileNavigator.cpp # Marlin/src/lcd/extui/ia_creality/ia_creality_extui.cpp # Marlin/src/lcd/extui/ia_creality/ia_creality_rts.cpp # Marlin/src/lcd/extui/malyan/malyan_extui.cpp # Marlin/src/lcd/extui/mks_ui/draw_jerk_settings.cpp # Marlin/src/lcd/extui/mks_ui/tft_lvgl_configuration.h # Marlin/src/lcd/extui/nextion/nextion_extui.cpp # Marlin/src/lcd/extui/nextion/nextion_tft.cpp # Marlin/src/lcd/extui/ui_api.cpp # Marlin/src/lcd/extui/ui_api.h # Marlin/src/lcd/language/language_de.h # Marlin/src/lcd/language/language_en.h # Marlin/src/lcd/language/language_fr.h # Marlin/src/lcd/language/language_fr_na.h # Marlin/src/lcd/language/language_it.h # Marlin/src/lcd/language/language_jp_kana.h # Marlin/src/lcd/language/language_ru.h # Marlin/src/lcd/language/language_sk.h # Marlin/src/lcd/language/language_tr.h # Marlin/src/lcd/language/language_uk.h # Marlin/src/lcd/language/language_zh_CN.h # Marlin/src/lcd/language/language_zh_TW.h # Marlin/src/lcd/lcdprint.cpp # Marlin/src/lcd/lcdprint.h # Marlin/src/lcd/marlinui.cpp # Marlin/src/lcd/marlinui.h # Marlin/src/lcd/menu/menu.h # Marlin/src/lcd/menu/menu_advanced.cpp # Marlin/src/lcd/menu/menu_bed_corners.cpp # Marlin/src/lcd/menu/menu_bed_leveling.cpp # Marlin/src/lcd/menu/menu_configuration.cpp # Marlin/src/lcd/menu/menu_info.cpp # Marlin/src/lcd/menu/menu_item.h # Marlin/src/lcd/menu/menu_main.cpp # Marlin/src/lcd/menu/menu_media.cpp # Marlin/src/lcd/menu/menu_motion.cpp # Marlin/src/lcd/menu/menu_one_click_print.cpp # Marlin/src/lcd/tft/canvas.cpp # Marlin/src/lcd/tft/fontdata/Helvetica/Helvetica_19.cpp # Marlin/src/lcd/tft/fontdata/Unifont/LICENSE-OFL-1.1 # Marlin/src/lcd/tft/images/time_elapsed_32x32x4.cpp # Marlin/src/lcd/tft/images/time_remaining_32x32x4.cpp # Marlin/src/lcd/tft/tft_color.h # Marlin/src/lcd/tft/tft_string.cpp # Marlin/src/lcd/tft/touch.cpp # Marlin/src/lcd/tft/touch.h # Marlin/src/lcd/tft/ui_color_ui.cpp # Marlin/src/lcd/tft/ui_common.cpp # Marlin/src/lcd/tft/ui_common.h # Marlin/src/lcd/thermistornames.h # Marlin/src/lcd/touch/touch_buttons.cpp # Marlin/src/libs/nozzle.cpp # Marlin/src/libs/numtostr.cpp # Marlin/src/module/endstops.cpp # Marlin/src/module/ft_motion.cpp # Marlin/src/module/ft_motion.h # Marlin/src/module/ft_types.h # Marlin/src/module/motion.cpp # Marlin/src/module/motion.h # Marlin/src/module/planner.cpp # Marlin/src/module/planner.h # Marlin/src/module/probe.cpp # Marlin/src/module/settings.cpp # Marlin/src/module/stepper.cpp # Marlin/src/module/stepper.h # Marlin/src/module/stepper/TMC26X.cpp # Marlin/src/module/stepper/TMC26X.h # Marlin/src/module/stepper/cycles.h # Marlin/src/module/temperature.cpp # Marlin/src/module/temperature.h # Marlin/src/module/thermistor/thermistor_14.h # Marlin/src/module/tool_change.cpp # Marlin/src/pins/esp32/pins_MKS_TINYBEE.h # Marlin/src/pins/esp32/pins_MM_JOKER.h # Marlin/src/pins/esp32/pins_PANDA_ZHU.h # Marlin/src/pins/gd32f1/pins_SOVOL_V131.h # Marlin/src/pins/gd32f1/pins_TRIGORILLA_V006.h # Marlin/src/pins/lpc1768/pins_BTT_SKR_V1_3.h # Marlin/src/pins/lpc1768/pins_BTT_SKR_V1_4.h # Marlin/src/pins/lpc1768/pins_MKS_SBASE.h # Marlin/src/pins/lpc1768/pins_RAMPS_RE_ARM.h # Marlin/src/pins/lpc1769/pins_AZTEEG_X5_MINI.h # Marlin/src/pins/lpc1769/pins_COHESION3D_REMIX.h # Marlin/src/pins/lpc1769/pins_SMOOTHIEBOARD.h # Marlin/src/pins/mega/pins_GT2560_REV_A.h # Marlin/src/pins/mega/pins_GT2560_REV_A_PLUS.h # Marlin/src/pins/mega/pins_GT2560_V3_A20.h # Marlin/src/pins/mega/pins_GT2560_V41b.h # Marlin/src/pins/mega/pins_GT2560_V4_A20.h # Marlin/src/pins/mega/pins_PICA.h # Marlin/src/pins/mega/pins_PICAOLD.h # Marlin/src/pins/native/pins_RAMPS_NATIVE.h # Marlin/src/pins/pins.h # Marlin/src/pins/pins_postprocess.h # Marlin/src/pins/rambo/pins_EINSY_RETRO.h # Marlin/src/pins/rambo/pins_MINIRAMBO.h # Marlin/src/pins/ramps/pins_FELIX2.h # Marlin/src/pins/ramps/pins_FYSETC_F6_13.h # Marlin/src/pins/ramps/pins_K8400.h # Marlin/src/pins/ramps/pins_MKS_GEN_13.h # Marlin/src/pins/ramps/pins_RAMPS.h # Marlin/src/pins/ramps/pins_RAMPS_CREALITY.h # Marlin/src/pins/ramps/pins_RUMBA.h # Marlin/src/pins/ramps/pins_TT_OSCAR.h # Marlin/src/pins/ramps/pins_ULTIMAKER_OLD.h # Marlin/src/pins/ramps/pins_ZRIB_V53.h # Marlin/src/pins/samd/pins_RAMPS_144.h # Marlin/src/pins/sanguino/pins_ANET_10.h # Marlin/src/pins/sanguino/pins_AZTEEG_X1.h # Marlin/src/pins/sanguino/pins_MELZI_CREALITY.h # Marlin/src/pins/sanguino/pins_MELZI_CREALITY_E2.h # Marlin/src/pins/sanguino/pins_MELZI_TRONXY.h # Marlin/src/pins/sanguino/pins_SANGUINOLOLU_11.h # Marlin/src/pins/sanguino/pins_ZMIB_V2.h # Marlin/src/pins/stm32f1/pins_BTT_SKR_MINI_E3_common.h # Marlin/src/pins/stm32f1/pins_BTT_SKR_MINI_V1_1.h # Marlin/src/pins/stm32f1/pins_CREALITY_V25S1.h # Marlin/src/pins/stm32f1/pins_KEDI_CONTROLLER_V1_2.h # Marlin/src/pins/stm32f1/pins_LONGER3D_LK.h # Marlin/src/pins/stm32f1/pins_MKS_ROBIN_E3P.h # Marlin/src/pins/stm32f1/pins_MKS_ROBIN_E3_common.h # Marlin/src/pins/stm32f1/pins_MKS_ROBIN_NANO_V2.h # Marlin/src/pins/stm32f1/pins_MKS_ROBIN_PRO.h # Marlin/src/pins/stm32f1/pins_TRIGORILLA_PRO.h # Marlin/src/pins/stm32f4/pins_BLACKPILL_CUSTOM.h # Marlin/src/pins/stm32f4/pins_BTT_E3_RRF.h # Marlin/src/pins/stm32f4/pins_BTT_GTR_V1_0.h # Marlin/src/pins/stm32f4/pins_BTT_OCTOPUS_V1_common.h # Marlin/src/pins/stm32f4/pins_BTT_SKR_V2_0_common.h # Marlin/src/pins/stm32f4/pins_CREALITY_F401.h # Marlin/src/pins/stm32f4/pins_I3DBEEZ9.h # Marlin/src/pins/stm32f4/pins_MELLOW_FLY_E3_V2.h # Marlin/src/pins/stm32f4/pins_MKS_MONSTER8_common.h # Marlin/src/pins/stm32f4/pins_MKS_ROBIN_PRO_V2.h # Marlin/src/pins/stm32f4/pins_RUMBA32_common.h # Marlin/src/pins/stm32f4/pins_TH3D_EZBOARD_V2.h # Marlin/src/pins/stm32f4/pins_TRONXY_V10.h # Marlin/src/pins/stm32g0/pins_BTT_MANTA_E3_EZ_V1_0.h # Marlin/src/pins/stm32g0/pins_BTT_SKR_MINI_E3_V3_0.h # Marlin/src/pins/stm32h7/pins_BTT_OCTOPUS_MAX_EZ.h # Marlin/src/pins/stm32h7/pins_BTT_OCTOPUS_PRO_V1_1.h # Marlin/src/pins/stm32h7/pins_BTT_SKR_SE_BX_common.h # Marlin/src/pins/stm32h7/pins_BTT_SKR_V3_0_common.h # Marlin/src/sd/Sd2Card.h # Marlin/src/sd/cardreader.cpp # Marlin/src/sd/usb_flashdrive/Sd2Card_FlashDrive.h # README.md # buildroot/share/PlatformIO/scripts/add_nanolib.py # buildroot/share/PlatformIO/scripts/common-dependencies.py # buildroot/share/PlatformIO/scripts/generic_create_variant.py # buildroot/share/PlatformIO/scripts/preflight-checks.py # buildroot/share/PlatformIO/variants/MARLIN_CREALITY_STM32F401RE/variant.h # buildroot/share/cmake/CMakeLists.txt # buildroot/share/dwin/icons-6/009-ICON_HotendTemp.jpg # buildroot/share/dwin/icons-6/011-ICON_Speed.jpg # buildroot/share/dwin/icons-6/012-ICON_Zoffset.jpg # buildroot/share/dwin/icons-6/019-ICON_Pause_0.jpg # buildroot/share/dwin/icons-6/020-ICON_Pause_1.jpg # buildroot/share/dwin/icons-6/030-ICON_SetHome.jpg # buildroot/share/dwin/icons-6/034-ICON_Language.jpg # buildroot/share/dwin/icons-6/035-ICON_MoveX.jpg # buildroot/share/dwin/icons-6/036-ICON_MoveY.jpg # buildroot/share/dwin/icons-6/037-ICON_MoveZ.jpg # buildroot/share/dwin/icons-6/038-ICON_Extruder.jpg # buildroot/share/dwin/icons-6/040-ICON_Temperature.jpg # buildroot/share/dwin/icons-6/041-ICON_Motion.jpg # buildroot/share/dwin/icons-6/045-ICON_Info.jpg # buildroot/share/dwin/icons-6/046-ICON_SetEndTemp.jpg # buildroot/share/dwin/icons-6/047-ICON_SetBedTemp.jpg # buildroot/share/dwin/icons-6/051-ICON_MaxSpeed.jpg # buildroot/share/dwin/icons-6/052-ICON_MaxAccelerated.jpg # buildroot/share/dwin/icons-6/053-ICON_MaxJerk.jpg # buildroot/share/dwin/icons-6/054-ICON_Step.jpg # buildroot/share/dwin/icons-6/058-ICON_StockConfiguraton.jpg # buildroot/share/dwin/icons-6/059-ICON_MaxSpeedX.jpg # buildroot/share/dwin/icons-6/060-ICON_MaxSpeedY.jpg # buildroot/share/dwin/icons-6/061-ICON_MaxSpeedZ.jpg # buildroot/share/dwin/icons-6/062-ICON_MaxSpeedE.jpg # buildroot/share/dwin/icons-6/063-ICON_MaxAccX.jpg # buildroot/share/dwin/icons-6/064-ICON_MaxAccY.jpg # buildroot/share/dwin/icons-6/065-ICON_MaxAccZ.jpg # buildroot/share/dwin/icons-6/066-ICON_MaxAccE.jpg # buildroot/share/dwin/icons-6/067-ICON_MaxSpeedJerkX.jpg # buildroot/share/dwin/icons-6/068-ICON_MaxSpeedJerkY.jpg # buildroot/share/dwin/icons-6/069-ICON_MaxSpeedJerkZ.jpg # buildroot/share/dwin/icons-6/070-ICON_MaxSpeedJerkE.jpg # buildroot/share/dwin/icons-6/071-ICON_StepX.jpg # buildroot/share/dwin/icons-6/072-ICON_StepY.jpg # buildroot/share/dwin/icons-6/073-ICON_StepZ.jpg # buildroot/share/dwin/icons-6/074-ICON_StepE.jpg # buildroot/share/dwin/icons-6/075-ICON_Setspeed.jpg # buildroot/share/dwin/icons-6/076-ICON_SetZOffset.jpg # buildroot/share/dwin/icons-6/078-ICON_BLTouch.jpg # buildroot/share/dwin/icons-6/079-ICON_TempTooLow.jpg # buildroot/share/dwin/icons-6/081-ICON_TempTooHigh.jpg # buildroot/share/scripts/MarlinBinaryProtocol.py # buildroot/share/scripts/languageImport.py # buildroot/share/scripts/languageUtil.py # buildroot/share/scripts/rle16_compress_cpp_image_data.py # buildroot/share/scripts/upload.py # buildroot/tests/BIGTREE_GTR_V1_0 # buildroot/tests/STM32F103RC_btt # buildroot/tests/STM32F103RC_btt_USB # buildroot/tests/STM32F103RE_creality # buildroot/tests/mega2560 # buildroot/tests/rambo # buildroot/tests/teensy35 # ini/features.ini # ini/native.ini # ini/stm32f1-maple.ini # ini/stm32f4.ini # ini/stm32g0.ini # ini/stm32h7.ini # platformio.ini
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Description
Don't blindly always increase oversampling with
NONLINEAR_EXTRUSION
. Just increasing oversampling can result in a stepper ISR rate higher than the microcontroller can handle, leading to hard to debug behavior.While
NONLINEAR_EXTRUSION
does benefit from oversampling that does not mean it requires it to function. Let's take some common numbers as an example: 0.2mm layer height, 0.4mm line width, and 100mm/s speed. That's:Benefits
Fixes #27163, see this comment for why.