Computer Graphics - 2015 ICMC - USP
Project: Sky Riders Members:
- Leonardo Tórtoro Pereira 7573621
- Mateus Malvessi Pereira 7987161
- Matheus Henrique Soares 8066349
Video: https://youtu.be/6F2U1oJXdlU
- Normal Map
- Water / Lava
- Wind
- Skydome
- Level of Detail (LOD)
- FOG
- Light Shading
- Airplane Flight Simulation (controllable)
- Lens Flare
- Frustum Culling
- A/Z: Accelerate/Brake
- Arrow Keys: Movement
The folder cg-2014 has the main code and a NetBeans project file.
The SkyRiders folder contains a Unity project used to position the objects and worked as a map editor. The map built in unity is expored in a text file, read by the Java program.
- http://ogldev.atspace.co.uk/www/tutorial26/tutorial26.html
- https://www.youtube.com/watch?v=VS8wlS9hF8E&list=PLRIWtICgwaX0u7Rf9zkZhLoLuZVfUksDP
- http://www.racer.nl/reference/vfc_markmorley.htm
Rocks
- https://www.deviantart.com/yughues/art/Rocks-03-410226851
- https://www.deviantart.com/yughues/art/Free-Rocks-324052644
Lava Texture
- https://www.deviantart.com/wakaflockaflame1/art/SRE-Design-Texture-test-Lava-test-2-437361398
- https://opengameart.org/node/18855
Water Texture
Sand Texture
Palm Tree
Thanks to @pauloprado for the airplane model