Releases: MathMot/MEROptimizer
V2.0.8
Fixed NRE on EXILED ChangingSpectatedPlayer for real this time
The NRE with the ChangingSpectatedPlayer from EXILED will not happen anymore.
What's Changed
Full Changelog: V2.0.6...V2.0.7
Thank you <3
Quads and Planes with collision are now optimized + updated to latest game version/PMER
Thanks to @MS-crew for adding a way to optimize planes and quads with collisions, should in theory work without any issue
Also, i forgor what i should have added to the plugin, so ping me if you have any idea
Updated to EXILED 9.8.1 + lastest PMER testing release
What's Changed
New Contributors
Full Changelog: V2.0.5...V2.0.6
Adapted collider in order to work with Cedmod + Config fix
Colliders from transparent client side primitives now have the "Glass" layer, in order to work with cedmod.
Exclude-Object config now works properly for excluding schematics using their name directly.
What's Changed
- Added Glass layer to collider from transparent client side primitives + Config fix by @MathMot in #3
Full Changelog: V2.0.4...V2.0.5
Fixed NRE on EXILED ChangingSpectatedPlayer
Full Changelog: V2.0.3...V2.0.4
Thanks to @InziDeveloperMode for reporting the issue.
Fixed Dedicated Server crashing when unloading client side primitives
Full Changelog: V2.0.2...V2.0.3
Thanks to @EzuaR and other members for reporting the issue.
Merged loaders + Long term fix for LabAPI version.
Fixed an issue where the server was breaking with LabAPI users + small fixes.
What's Changed
- Supposedly fixed big issues, both EXILED and LabAPI version are in the same project for now by @MathMot in #2
Full Changelog: V2.0.1...V2.0.2
V2.0.1
Fixed Debug being enabled even when disabling it in the config.
The is_enabled field doesn't work yet
Full Changelog: V2.0.0...V2.0.1
14.1 - Switching to LabAPI
Switching to LabAPI, SL version 14.1, using ProjectMER https://github.com/Michal78900/ProjectMER/releases/tag/2025.5.15.1
Full Changelog: V1.1.5...V2.0.0