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OpenFlight-1.7.8

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Important Notice!

This is likely to be the last release before a 2.0.0 release which, among other things, we plan to bring persistence and improvements across the board. Unless any other major bugs are found in this version before 2.0.0 gets released, this will also be the last version that supports Unity 2019, due to persistence requiring the newer 2022 unity versions and SDK. We would have kept 2019 compatibility if we could, but its just not possible to when we have to bump the minimum SDK library version.

Fixes

  • Changed main menu detection to use the head position instead of local player position, as these can desync du to changes made by VRC
  • Hard cap introduced for final player velocity when in flight, to prevent lag abuse exploit
  • Public API fixed so that disabling flight from a trigger script will actually work properly
    • Fun fact if your curious, Update() will still run for one frame if a script is turned off from a trigger! Isnt that fun!

What's Changed

New Contributors

Full Changelog: OpenFlight-1.7.7...OpenFlight-1.7.8