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How to enable WebGL support? #457

Answered by Ravenwater
Ravenwater asked this question in Q&A
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I agree, this is not specific to Relearn, I just had hoped that somebody had already figured this out for this theme.

Normally, a WebGL animation is tied to a drawing canvas, but even when I include the webgl code right into the markdown it seems to completely ignore it, so I am missing something foundational.

I had this working 6 years ago, but something has changed in the Hugo stack that is tripping me up. It is definitely something that needs to be properly architected. I was using partials last time but found one solution and reused it leading to some scalability issues. I would like to fix this this time around.

So weird that I would be the only one that wants to put an interactive 3…

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This discussion was converted from issue #456 on January 30, 2023 19:51.