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Potential fix for this issue by allowing isEligibleFor to proceed if … #2558

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7 changes: 6 additions & 1 deletion megamek/src/megamek/common/Entity.java
Original file line number Diff line number Diff line change
Expand Up @@ -9761,7 +9761,12 @@ public int getKillerId() {
public boolean isEligibleFor(IGame.Phase phase) {
// only deploy in deployment phase
if ((phase == IGame.Phase.PHASE_DEPLOYMENT) == isDeployed()) {
return false;
if ((isDeployed() == false) && isEligibleForTargetingPhase() && game.getOptions().booleanOption(
OptionsConstants.ADVCOMBAT_ON_MAP_PREDESIGNATE)) {
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MegaMek.getLogger().info("Artillery Units Present and Advanced PreDesignate option enabled");
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} else {
return false;
}
}

// carcass can't do anything
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