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Fix for space station rotation #4895

Merged
merged 1 commit into from
Nov 18, 2023
Merged

Fix for space station rotation #4895

merged 1 commit into from
Nov 18, 2023

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neoancient
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Per SO, p. 63, (civilian) space stations can accumulate 0.2 thrust per turn and rotate one hexside when they have acquired a full point of thrust. Military space stations can rotate every turn. MM checks the isBattlestation field to make this determination. Though the loader checks for the field and sets it, it is not written to the blk file and none of the unit files have it. The military checkbox in MML sets the designType field, which was added later as part of implementation of sensor rules. Since the older isBattlestation field provides no additional information, I have removed it to standardize on the designType field.

Fixes #3861

@neoancient neoancient merged commit 55cf180 into master Nov 18, 2023
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@neoancient neoancient deleted the battlestation branch November 18, 2023 17:20
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Militarized Space Stations turning
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