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Flat darcula skin #5257

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Mar 19, 2024
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Binary file added megamek/data/images/widgets/FlatDarcula/unit/BE.gif
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87 changes: 87 additions & 0 deletions megamek/mmconf/skins/flatDarculaSkin.xml
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<?xml version="1.0" encoding="UTF-8"?>
<!--
This is the flat darcula skin for Megamek

New skins can be created by specifying UI_Element tags

The defaultElement UI_Element specifies the default border to be used by UI
components

The defaultButton UI_Element specifies the default border and background
images to use for Megamek buttons. The first image is the base default
image and the second image is the pressed image

NOTE: All locations should be in data/images/widgets
-->
<skin xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:noNamespaceSchemaLocation="skinSchema.xsd">

<!-- Defines default borders used in Megamek -->
<UI_Element>
<name>defaultElement</name>
<plain/>
</UI_Element>

<!-- Defines default buttons -->
<UI_Element>
<name>defaultButton</name>
<plain/>
</UI_Element>

<UI_Element>
<name>MainMenuBorder</name>
<no_border>true</no_border>
<background_image>../misc/megamek_splash_spooky_fhd.png</background_image>
<background_image>Bloodwolf/Parts/title/background.png</background_image>
<background_image>../misc/megamek_splash_spooky_uhd.png</background_image>
<background_image>../misc/megamek_splash_spooky_hd.png</background_image>
<tile_background>true</tile_background>
<font_color>#ffffff</font_color>
<show_scroll_bars>false</show_scroll_bars>
<should_bold_mouseover>false</should_bold_mouseover>
</UI_Element>

<UI_Element>
<name>MainMenuButton</name>
<no_border>true</no_border>
<background_image>Bloodwolf/parts/title/buttonNormal.png</background_image>
<background_image>Bloodwolf/parts/title/buttonPushed.png</background_image>
<tile_background>false</tile_background>
<font_color>#7f7f7f</font_color>
<font_color>#000000</font_color>
<font_color>#ffffff</font_color>
<show_scroll_bars>false</show_scroll_bars>
<should_bold_mouseover>false</should_bold_mouseover>
<font_name>Battletech Oldstyle</font_name>
<font_size>12</font_size>
</UI_Element>


<UI_Element>
<name>UnitDisplay</name>
<tab_general_idle>FlatDarcula/unit/tab_general_idle.gif</tab_general_idle>
<tab_pilot_idle>FlatDarcula/unit/tab_pilot_idle.gif</tab_pilot_idle>
<tab_armor_idle>FlatDarcula/unit/tab_armor_idle.gif</tab_armor_idle>
<tab_systems_idle>FlatDarcula/unit/tab_systems_idle.gif</tab_systems_idle>
<tab_weapon_idle>FlatDarcula/unit/tab_weapon_idle.gif</tab_weapon_idle>
<tab_extras_idle>FlatDarcula/unit/tab_extras_idle.gif</tab_extras_idle>
<tab_general_active>FlatDarcula/unit/tab_general_active.gif</tab_general_active>
<tab_pilot_active>FlatDarcula/unit/tab_pilot_active.gif</tab_pilot_active>
<tab_armor_active>FlatDarcula/unit/tab_armor_active.gif</tab_armor_active>
<tab_systems_active>FlatDarcula/unit/tab_systems_active.gif</tab_systems_active>
<tab_weapon_active>FlatDarcula/unit/tab_weapon_active.gif</tab_weapon_active>
<tab_extras_active>FlatDarcula/unit/tab_extras_active.gif</tab_extras_active>
<idle_corner>Bloodwolf/Parts/unit/idle_corner.gif</idle_corner>
<active_corner>Bloodwolf/Parts/unit/active_corner.gif</active_corner>
<background_tile>FlatDarcula/unit/background.png</background_tile>
<top_line>FlatDarcula/unit/TE.gif</top_line>
<bottom_line>FlatDarcula/unit/BE.gif</bottom_line>
<left_line>FlatDarcula/unit/LE.gif</left_line>
<right_line>FlatDarcula/unit/RE.gif</right_line>
<tl_corner>FlatDarcula/unit/TLC.gif</tl_corner>
<bl_corner>FlatDarcula/unit/BLC.gif</bl_corner>
<tr_corner>FlatDarcula/unit/TRC.gif</tr_corner>
<br_corner>FlatDarcula/unit/BRC.gif</br_corner>
<mech_outline>FlatDarcula/unit/bg_mech.gif</mech_outline>
</UI_Element>
</skin>
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