Fix 5596: Fix range updates and projections in space #5598
Merged
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A variety of different updates appear to have broken the part of our firing arc draw code that stops adding arcs for shorter-ranged weapons, specifically:
This fix returns that functionality so that only the in-range sections of a weapon or bay's arc will display, and the range will accurately reflect the selected ammo.
This patch also adds the ability to select variable-range ammo for enemy units and see their range bands without changing the loaded ammo on the viewed unit, for better turn planning by human players.
Testing:
Close #5596