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2.90+ Blender Update with Other tools

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@Menithal Menithal released this 10 Oct 13:36
· 4 commits to master since this release

Its been a while and I've only been recently reminded that other people than me still actually use this plugin still!
There is a lot of features I've been working on over the year(s) on and off.

Here is the change logs

Tested on Blender 2.93 only. Not sure if this is compatible with blender 2.8 anymore due to the changes in the ApplyModifierForObjectWithShapeskeys library, but you can fix it by using the earlier version of the library instead in blender, when it will not load up the newer ones included in this library.

  • Migrated to using the latest version of https://github.com/przemir/ApplyModifierForObjectWithShapeKeys instead of using the "fixed" version I made for blender 2.8 out of waiting for a fix

  • Various Fixes from ksuprynowicz regarding bones and operator compatability for 2.8+

  • Facerig/Animaze bundle export - Exports the avatar and all actions in collada format in separate files in a folder that is usable with animaze/facerig

  • Dope Sheet Tooling

    • Split mirrorable actions - Looks for any Action named with a * and builds returns Left and Right versions of the animations of each side separately applied. Any non mirrorable parts and simply halved.

My next stop is making more utility tools in making it easier to make blendershapes using bone animations and having armatures filter out non bone animations on export