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Releases: Menithal/Mals-Blender-VRM0-Utility

0.0.10 - Bugfixes to Blendshape Filtering

23 Dec 14:29
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Installation

Download the io_extended_scene_vrm_#.#.#.zip zip file.

In Blender. Goto User Preferences, and Add-ons. From there Install Add-on from File and select the Zip file that we downloaded.

Enable the plugin under Addon Extension: Mal's Extended VRM.

Change log

fix(shapekeys): Make sure duplicate Blendshapes are getting filtered out.

0.0.9 - VCR->VSF Bindings

22 Dec 14:34
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Installation

Download the io_extended_scene_vrm_#.#.#.zip zip file.

In Blender. Goto User Preferences, and Add-ons. From there Install Add-on from File and select the Zip file that we downloaded.

Enable the plugin under Addon Extension: Mal's Extended VRM.

Change log

  • feature(shapekeys): uses camelcase for Arkit names
  • fix(shapekeys): case sensativity works correctly now
  • feature(shapekeys): Added new binding methods for vrc->vsf

Reference Thumb Fix

17 Dec 10:32
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Installation

Download the io_extended_scene_vrm_#.#.#.zip zip file.

In Blender. Goto User Preferences, and Add-ons. From there Install Add-on from File and select the Zip file that we downloaded.

Enable the plugin under Addon Extension: Mal's Extended VRM.

Change log

  • Made Thumbs match VRM Addons reference instead of other vrm models that were used as reference. Thumbs work a lot better now.

Initial Public Release

17 Dec 02:14
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Installation

Download the io_extended_scene_vrm_#.#.#.zip zip file.

In Blender. Goto User Preferences, and Add-ons. From there Install Add-on from File and select the Zip file that we downloaded.

Enable the plugin under Addon Extension: Mal's Extended VRM.

Change log

  • Spring Bone Colliders now all bind onto existing Spring bones (when created)
  • Adjusted default scale of Springbone colliders and Springbone hitboxes