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Feature Description:
Currently U# always throws errors when scripts are getting compiled if VRChat is not found on the current machine (like if working on a mac). Would be nice to detect the platform and either turn it into warning or just skip it? Or not show it beyond the first time. Either of those will be nicer than having this error each compile.
Additional context:
Not high priority by any means, but just a nice touch
The text was updated successfully, but these errors were encountered:
Feature Description:
Currently U# always throws errors when scripts are getting compiled if VRChat is not found on the current machine (like if working on a mac). Would be nice to detect the platform and either turn it into warning or just skip it? Or not show it beyond the first time. Either of those will be nicer than having this error each compile.
Additional context:
Not high priority by any means, but just a nice touch
The text was updated successfully, but these errors were encountered: