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MichalStrehovsky/README.md

Hi there

I'm Michal, I live in Slovakia, and I work remotely at the .NET Runtime team at Microsoft.

In my spare time I work on C#-related side projects that I find fun but don't particularly overlap with my day job. I maintain the bflat compiler - a C# compiler with Go-like tooling to build small and selfconained apps by default. You might also know me from my greatest hits such as "Let's make C# run on Windows 3.11!", "How about a snake game in C# running on DOS?". I also write articles such as the one on how I built a fully self-contained game in C# in 8 kilobytes.

You can follow me on Twitter to see what I'm up to: https://twitter.com/MStrehovsky

If you would like, leave me a tip in my tip jar at https://paypal.me/MichalStrehovsky

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  1. zerosharp zerosharp Public

    Demo of the potential of C# for systems programming with the .NET native ahead-of-time compilation technology.

    C# 2k 105

  2. bflattened/bflat bflattened/bflat Public

    C# as you know it but with Go-inspired tooling (small, selfcontained, and native executables)

    C# 3.6k 106

  3. SeeSharpSnake SeeSharpSnake Public

    Self-contained C# game in 8 kB

    C# 616 63

  4. sharpfire sharpfire Public

    DOOM fire effect in C#

    C# 54 6

  5. doom-clr doom-clr Public

    Forked from id-Software/DOOM

    DOOM compiled as a .NET application

    C 34 1

  6. raw-cil raw-cil Public

    Raw .NET CIL demos

    C# 24 1