v4.3.2
GdUnit4 v4.3.2
Hotfix to fix Godot Editor crash on Linux
What's Changed
Improvements
- GD-497: Execute the test discovery in an additional thread so as not to block the main thread. by @MikeSchulze in #498
- GD-501: Prepare GdUnit4 for Godot 4.3.beta1 by @MikeSchulze in #502
Bug Fixes
- GD-490: Fix icon image size errors when using custom editor display scale by @MikeSchulze in #491
- GD-491: Fix Godot editor crash for Linux systems at exit by @MikeSchulze in #493
- GD-494: Fix test discovery error when test root path is set to empty by @MikeSchulze in #496
- GD-505: Move GDUnitServer instantiating and releasing to GdUnitInspector by @MikeSchulze in #510
- GD-503: Rework plugin exit to avoid system crash and memory leaks by @MikeSchulze in #504
Other Changes
- GD-506: Revisit the ScriptEditorContextMenuHandler added to the root node by @MikeSchulze in #507
- GD-508: Revisit the
EditorFileSystemContextMenuHandler
added to the root node by @MikeSchulze in #509
Full Changelog: v4.3.1...v4.3.2