A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
More details can be found on our website: https://iolite-engine.com
This project is currently being restructured and will return as an open source project in 2026.
Previous samples, plugins, etc. can be found in the legacy branch.

