Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add rotation to line2 example #1

Open
wants to merge 479 commits into
base: line-segments-2-world-units-raycast-fix
Choose a base branch
from
Open
Show file tree
Hide file tree
Changes from all commits
Commits
Show all changes
479 commits
Select commit Hold shift + click to select a range
918c5ea
Updated builds.
Mugen87 Sep 25, 2022
7476708
Revert "WebGLTextures: Fix multisampled rendering for non-Quest VR br…
Mugen87 Sep 26, 2022
b1448ac
Updated builds.
Mugen87 Sep 26, 2022
105685d
Controls: Move remaining classes to Pointer Events. (#24693)
Mugen87 Sep 27, 2022
9926bd6
Fix WebXR Layers example. (#24691)
sigmaxipi Sep 27, 2022
fcd59f3
Sphere Fix: Add branch for empty condition in expandByPoint function …
gkjohnson Sep 27, 2022
0d8ef0b
Docs italian version (#24695)
AngyDev Sep 27, 2022
9e36830
Force linear encoding for WebXR render targets (#24698)
cabanier Sep 27, 2022
bcdc5c5
WebGLTextures: Fixed isXRRenderTarget check.
mrdoob Sep 27, 2022
341b2e8
Handle empty cases in Sphere.union (#24701)
gkjohnson Sep 27, 2022
b835414
Updated builds.
mrdoob Sep 27, 2022
c08bcce
MeshPhysicalMaterial: Match behavior of attenuationDistance to KHR_ma…
zach-capalbo Sep 27, 2022
af51443
Update FUNDING.yml
mrdoob Sep 27, 2022
841a61c
Updated builds.
mrdoob Sep 27, 2022
7aa0748
ShaderNode: MaterialX Procedural functions and overloading support (#…
sunag Sep 27, 2022
ebf88fa
Sphere: clean up (#24704)
WestLangley Sep 28, 2022
56fb2f7
explicitly use 'event' in onPointerUp (#24708)
LukasSchmid97 Sep 28, 2022
3f632d3
SW: Add secure headers and clean up (#24217)
LeviPesin Sep 29, 2022
8441004
Updated builds.
mrdoob Sep 29, 2022
d081c5a
r145
mrdoob Sep 29, 2022
430e610
Nodes: Triplanar Texture Mapping (#24714)
sunag Sep 30, 2022
9b0df26
EffectComposer: Add dispose(). (#24712)
Mugen87 Oct 1, 2022
1fd7089
Test navigator before using it in `WebGLTextures` (#24717)
linev Oct 1, 2022
13de392
remove double constructor header (#24734)
AngyDev Oct 3, 2022
2d500d1
Sphere: Simplify some methods (#24721)
WestLangley Oct 3, 2022
da8983c
Update english documentation about the Object3D updateMatrixWorld and…
AxiomeCG Oct 3, 2022
a232277
Examples: Implement dispose() in post processing passes. (#24724)
Mugen87 Oct 3, 2022
e3437c6
Docs: Clean up. (#24735)
Mugen87 Oct 3, 2022
e76594a
Updated package.json (#24715)
linbingquan Oct 3, 2022
9d61d1f
Update CSM example original repo link (#24737)
StrandedKitty Oct 3, 2022
ecd0bf6
Update REVISION (#24713)
paulmasson Oct 3, 2022
5a33278
Updated builds.
mrdoob Oct 4, 2022
290f32b
Updated examples builds.
mrdoob Oct 4, 2022
6e8d505
Docs: Clean up raycast() return type. (#24741)
Mugen87 Oct 4, 2022
03efa5a
FBXLoader: Refactor material index warning. (#24742)
Mugen87 Oct 4, 2022
628ba3d
Examples: Add setSize() to more post-processing passes. (#24744)
Mugen87 Oct 5, 2022
44808c3
Clean up (#24738)
WestLangley Oct 5, 2022
ba36d89
NodeMaterial: Fix support for extended classes (2) (#24723)
sunag Oct 6, 2022
eef2e2f
Examples: Clean up the spotlight example (#24751)
WestLangley Oct 7, 2022
e732f0c
WebGLRenderTarget: Use default parameters for dimensions. (#24747)
Mugen87 Oct 7, 2022
e7ff2e2
manual: translate offscreencanvas into chinese (#24761)
MongooseSong Oct 10, 2022
3265fc9
Examples: Use ESM version of lottie. (#24763)
Mugen87 Oct 10, 2022
991f380
Update ui.js (#24765)
puxiao Oct 10, 2022
cbbff66
BufferGeometryUtils: Skip .userData in .mergeBufferGeometries() (#24754)
donmccurdy Oct 10, 2022
885c783
SVGLoader: Implement ellipse transformations. (#24750)
nkrkv Oct 10, 2022
eec492d
WebGLTextures: Fix warning when using 3D Textures. (#24753)
clemenssielaff Oct 10, 2022
a62eaa5
Update rollup.config.js
Mugen87 Oct 10, 2022
100c2dd
Updated builds.
Mugen87 Oct 10, 2022
3f235f8
Add space character support (#24775)
sunag Oct 11, 2022
c63283a
ShaderNode: posterize() and reciprocal() (#24767)
sunag Oct 11, 2022
c22c1fc
Scene: Add background blur with PMREM. (#24752)
Mugen87 Oct 12, 2022
4e93f9b
Updated builds.
Mugen87 Oct 12, 2022
16274d6
Add Math italian version (#24782)
AngyDev Oct 12, 2022
d75f4d1
SVGLoader: support arbitrary arcs arbitrary transforms (#24778)
nkrkv Oct 13, 2022
ea01dba
Earcut: Upgrade to version 2.2.4. (#24760)
yanranxiaoxi Oct 13, 2022
40c1201
Updated builds.
Mugen87 Oct 13, 2022
857b5cb
WebGLUniforms: Improve setValueV2/3/4(u)i functions. (#24784)
Mugen87 Oct 13, 2022
0fae319
Docs: Improve VideoTexture page. (#24768)
Mugen87 Oct 13, 2022
711e967
WebGPURenderer: Move .init() to private and added .setAnimationLoop()…
sunag Oct 13, 2022
2f5a5e1
InstancedMesh: use renderable instanceMatrix default (#24749)
CodyJasonBennett Oct 13, 2022
9e2b9b7
Updated builds.
Mugen87 Oct 13, 2022
796d1cf
Ray: Improve readabilty in intersectBox(). (#24790)
Mugen87 Oct 13, 2022
3a02d2f
added a delete function to the canvases map when disposing of HTMLMes…
jrjdavidson Oct 13, 2022
0432e2f
GLTFLoader: Add EXT_mesh_gpu_instancing built-in plugin (#24528)
takahirox Oct 13, 2022
68d0fb6
Examples: Clean up. (#24793)
Mugen87 Oct 13, 2022
72a5fe7
Editor: add transmission and thickness map (#24791)
davcri Oct 14, 2022
20d3886
Editor: Updated Strings.js (#24795)
linbingquan Oct 14, 2022
6097db9
Updated builds.
mrdoob Oct 14, 2022
eea66f0
Updated examples builds.
mrdoob Oct 14, 2022
3060cba
Updated package-lock.json
mrdoob Oct 14, 2022
61b0f54
Updated builds.
mrdoob Oct 14, 2022
46ccd68
Updated examples builds.
mrdoob Oct 14, 2022
f5c738c
Editor: Add backgroundBlurriness support. (#24783)
Mugen87 Oct 14, 2022
aaa1968
Material: don't export attenuationDistance when it's set to the defau…
davcri Oct 15, 2022
4e68936
Editor: Fix drag'n'drop in outliner when using Chrome. (#24802)
Mugen87 Oct 15, 2022
b625545
Editor: Updated Strings.js (#24804)
linbingquan Oct 17, 2022
321106c
GLTFLoader: Allow json objects (#24801)
Hoodgail Oct 17, 2022
9721ff3
Docs: Clean up. (#24808)
Mugen87 Oct 17, 2022
1a8b53f
Examples: Add external three-gpu-pathtracer example (#24803)
gkjohnson Oct 17, 2022
8b4b09c
Docs: Clean up (#24813)
jynxio Oct 18, 2022
743d72e
KTX2Loader: Make `_createTexture()` async for better error handling. …
jameszhong2008 Oct 18, 2022
ee75e22
Nodes: Static STRING style (#24807)
sunag Oct 18, 2022
c4110f7
Docs: Improve Vector3 page (zh) (#24814)
jynxio Oct 18, 2022
f3b1f55
Examples: Reduced webgl_tonemapping blurriness.
mrdoob Oct 18, 2022
7b39286
Add THREE.CompressedArrayTexture (#24745)
RenaudRohlinger Oct 18, 2022
0c0c62f
Updated builds.
Mugen87 Oct 18, 2022
191fd96
WebGLRenderer: Remove unnecessary code of `if`. (#24816)
linbingquan Oct 19, 2022
eec087c
Updated builds.
mrdoob Oct 19, 2022
56bfe12
Updated examples builds.
mrdoob Oct 19, 2022
40de5a9
Move generate() to construct() (#24823)
sunag Oct 21, 2022
e7a7bb6
Add A French translation for BufferAttribute, BufferGeometry and all …
Mael-Kehl Oct 21, 2022
381b54d
SceneUtils: Add sortInstancedMesh(mesh, fn) (#24113)
donmccurdy Oct 21, 2022
f9b5d33
Docs: Improve Scene page. (#24831)
Mugen87 Oct 21, 2022
0f89c6c
Nodes: Optional varying interpolation (#24821)
sunag Oct 21, 2022
dbed98b
SceneUtils: Add documentation for sortInstancedMesh() (#24833)
donmccurdy Oct 21, 2022
ff0d460
Editor: Add sheen support. (#24835)
Mugen87 Oct 22, 2022
a81567b
Docs: Improve MeshPhysicalMaterial page. (#24836)
Mugen87 Oct 22, 2022
4f77503
Nodes & WebGPU: equirectUV() (#24825)
sunag Oct 23, 2022
72a84e7
Fixed typo documentation in Triangle (#24837)
Borodin Oct 23, 2022
a117613
Docs: Improve Chinese WebGlRenderTarget page. (#24841)
callmegaga Oct 24, 2022
426c4ba
SceneUtils: Add reduceVertices(). (#22742)
elalish Oct 24, 2022
20c13f1
MeshVelocityMaterial: render a scene's velocity field to a buffer (us…
bhouston Oct 25, 2022
c460c57
AudioContext: Refactor to class style. (#24840)
linbingquan Oct 25, 2022
da820c4
Shader Refactoring (#24805)
WestLangley Oct 25, 2022
7e85361
Updated builds.
Mugen87 Oct 25, 2022
d95e790
improve mouse drag interaction (#24844)
sunag Oct 25, 2022
c482614
typo: docs/materials/MeshLambertMaterial (#24847)
ianklatzco Oct 25, 2022
23e3c15
Docs: Clean up. (#24848)
Mugen87 Oct 25, 2022
2f2c19b
Add Objects italian version (#24850)
AngyDev Oct 25, 2022
f787070
GLTFLoader: Use source name for texture if available. (#24849)
Mugen87 Oct 25, 2022
a10999a
Update WebGLRenderer.html (#24852)
xlsfs Oct 26, 2022
510f9d2
USDZExporter: Add camera support. (#24854)
Vochsel Oct 27, 2022
78e268f
Loader: MaterialX (#24707)
sunag Oct 27, 2022
65597f5
Updated examples builds.
mrdoob Oct 27, 2022
b7afe62
Examples: Fix ESlint error. (#24859)
linbingquan Oct 27, 2022
ddaf9ea
Examples: Simplified webgl_nodes_loader_gltf_sheen.
mrdoob Oct 27, 2022
f021ec0
r146
mrdoob Oct 27, 2022
5fac492
Examples: Improve GUI of pathtracer demo. (#24862)
Mugen87 Oct 28, 2022
868aee4
USDZExporter: Anchoring support (#22854)
aleneum Oct 28, 2022
5ffc068
USDZExporter: Clean up. (#24865)
Mugen87 Oct 28, 2022
99b5e20
WebGLRenderer: Remove deprecated code. (#24867)
Mugen87 Oct 29, 2022
00c4ff6
WebGLRenderer: Enable rendering without vertex data. (#24179)
filonik Oct 29, 2022
8782e1e
Update constants.js
Mugen87 Oct 29, 2022
200b0a2
Updated builds.
Mugen87 Oct 29, 2022
4cd8eef
Examples: Clean up. (#24869)
Mugen87 Oct 29, 2022
9cc9d75
Examples: Add new pixelization effect. (#24873)
Mugen87 Oct 30, 2022
c7afd83
BufferGeometryUtils: Add function to generate smooth normal geometry …
gkjohnson Oct 30, 2022
82479df
Docs: Improve BufferGeometryUtils page. (#24874)
Mugen87 Oct 30, 2022
f650053
Docs: Clean up. (#24875)
Mugen87 Oct 30, 2022
40722cd
RenderPixelatedPass: Added `glsl` highlight tag. (#24881)
linbingquan Oct 31, 2022
fcd816e
Examples: Clean up. (#24880)
linbingquan Oct 31, 2022
f07ec20
Update webgl_lines_fat_raycasting.html (#23690)
gkjohnson Oct 31, 2022
348e624
Some light helpers had default type of "Object3D" | this PR gives the…
Heaust-ops Oct 31, 2022
39e5d3e
Helpers: Ensure light helpers are not frame-late. (#21427)
Mugen87 Oct 31, 2022
ec39ab0
Updated builds.
Mugen87 Oct 31, 2022
61807e8
Add renderers italian version (#24882)
AngyDev Oct 31, 2022
b361e9b
Fix Chinese typos on page responsive.html (#24884)
mk965 Nov 1, 2022
8d2fb08
TrackballControls: Implemented multi touch rotate. (#24215)
surdu Nov 1, 2022
0334646
Revert "TrackballControls: Implemented multi touch rotate. (#24215)" …
Mugen87 Nov 1, 2022
ebc97eb
Add scenes italian version (#24885)
AngyDev Nov 1, 2022
b71c5cf
"Officialize" renaming of examples classes to addons (#24579)
LeviPesin Nov 1, 2022
c8c77c3
Docs: Improve Installation page. (#24887)
Mugen87 Nov 1, 2022
3a52fda
Docs: Improve WebGLProgram page. (#24889)
Mugen87 Nov 1, 2022
283ce1c
Update WebGLProgram.html
Mugen87 Nov 1, 2022
c27c5d5
GLTFLoader: Honor extras in light definitions. (#24897)
Mugen87 Nov 2, 2022
1674b5b
ObjectLoader: call onError if no metadata found in json (#24891)
frading Nov 2, 2022
d66496c
Update manual (examples -> addons) (#24888)
LeviPesin Nov 2, 2022
065f2c3
Fix typos in fundamentals.html (#24901)
nmattia Nov 2, 2022
d231f77
adding ar plane detection events (#24855)
richardanaya Nov 3, 2022
e8fe794
WebGPU: Add flag tip message for chrome (#24892)
sunag Nov 3, 2022
27fcc7a
Update WebXRManager.html
Mugen87 Nov 3, 2022
0a02067
Docs: added textures italian version (#24905)
AngyDev Nov 3, 2022
a13c6a3
Introduce scene.backgroundIntensity (#24876)
WestLangley Nov 3, 2022
c4e5919
Updated builds.
Mugen87 Nov 3, 2022
3cddeea
Manual: Improve Chinese translation. (#24907)
mk965 Nov 3, 2022
cf75321
GLTFLoader: Support accessors with no bufferView. (#24904)
Mugen87 Nov 3, 2022
cd017c6
GLTFLoader: add getDependency( type, index ) implementation (#24252)
hybridherbst Nov 3, 2022
24f2d65
Simplify calls to lookAt() (#24909)
WestLangley Nov 4, 2022
4337937
LOD: Add hysteresis option. (#14566)
donmccurdy Nov 4, 2022
52fb52d
WebXRManager: Honor WebXR native layer scaling. (#24877)
richardanaya Nov 4, 2022
15f983d
Updated builds.
Mugen87 Nov 4, 2022
3e9df19
Docs: Clean up. (#24911)
Mugen87 Nov 4, 2022
f54eb5b
localization of documentation (Manual section) [ru] (#24896)
bad4iz Nov 4, 2022
4896155
WebXRManager: Fix hand joints not being initialized when hand connect…
DevPika Nov 5, 2022
ebf6d68
Updated builds.
Mugen87 Nov 5, 2022
4fd7f91
LDraw Loader: Include building step count in model (assemble multiple…
sbgib Nov 5, 2022
b3b36fa
Fix French sentences for manual fr/scenegraph (#24913)
Lecrapouille Nov 5, 2022
6671e7c
Clarify range of attenuationDistance (#24917)
WestLangley Nov 6, 2022
2f77862
fix .repeatWrapping() (#24922)
sunag Nov 7, 2022
c965d3b
Dev: Remove build-module script. (#24923)
Mugen87 Nov 7, 2022
bd6fcd5
Orient cameras right-side-up (#24921)
WestLangley Nov 8, 2022
8747798
WebGLAttributes: Call onUploadCallback again after updating a buffer …
GoJermangoGo Nov 8, 2022
87cb35b
Updated builds.
Mugen87 Nov 8, 2022
43b384a
Update WebGLTextures.js
mrdoob Nov 8, 2022
574f708
Updated examples builds.
mrdoob Nov 8, 2022
ecba5cc
Utils: Bring build-module back.
mrdoob Nov 8, 2022
0c92bdb
Updated builds.
mrdoob Nov 8, 2022
5f23cdd
Docs: Improve PointLightShadow page. (#24927)
Mugen87 Nov 8, 2022
22f434c
WebGLRenderer: Consider .outputEncoding for background, clear color, …
donmccurdy Nov 9, 2022
f16386d
Docs : Translate 'Constants' section in french + Fix BoxGeometry typo…
Mael-Kehl Nov 9, 2022
00d7c4d
Correct alphaToCoverage type (#24931)
WestLangley Nov 10, 2022
f2fce01
Docs: Remove color management exception for fog and background color.…
donmccurdy Nov 10, 2022
a392c8d
Examples: Updated external subdivision demo (#24930)
stevinz Nov 10, 2022
87c581c
Nodes: ViewportNode (#24934)
sunag Nov 11, 2022
df4a3a9
PointLight/SpotLight: Change default decay to 2 (#23897)
mrdoob Nov 12, 2022
4d3c6f9
Updated builds.
Mugen87 Nov 12, 2022
877dccd
Docs: Update decay description. (#24941)
Mugen87 Nov 13, 2022
82a865f
Examples: Clean up. (#24942)
Mugen87 Nov 13, 2022
cee39ed
Examples: Improve post processing in normalmap demo. (#24943)
Mugen87 Nov 13, 2022
735d376
Update JSFiddle links in issue template (#24944)
LeviPesin Nov 13, 2022
e51e56d
Update Libraries-and-Plugins.html (#24947)
mallsoft Nov 14, 2022
d40f278
Docs: Clean up. (#24953)
Mugen87 Nov 14, 2022
f974f3d
Update OrbitControls documentation (#24951)
Draichi Nov 14, 2022
bf34b6f
Docs: More clean up. (#24954)
Mugen87 Nov 14, 2022
d11830c
unused args0 in InstancedBufferGeometry (#24948)
ycw Nov 14, 2022
9b16947
WebGLUtils: Move `RedFormat` to WebGL 2 section. (#24945)
LeviPesin Nov 14, 2022
46ba772
Updated builds.
Mugen87 Nov 14, 2022
ac30ce0
WebGPU: Audio Processing using ShaderNode (#24918)
sunag Nov 14, 2022
e29c14b
GLTFLoader, GLTFExporter: Remove KHR_materials_pbrSpecularGlossiness …
donmccurdy Nov 15, 2022
c24bba4
set boolean to `currentPremultipledAlpha` (#24955)
ycw Nov 15, 2022
b58ecfd
InstancedBufferGeometry: Removed redundant clone() code.
mrdoob Nov 15, 2022
e1964f2
Updated builds.
mrdoob Nov 15, 2022
727ef10
Remove outdated comment (#24966)
WestLangley Nov 16, 2022
96732d9
Fixed eslint errors: Unnecessary escape character: \#. (#24960)
puxiao Nov 16, 2022
d171cc1
Enable ssl in dev script (#24939)
DevPika Nov 16, 2022
dbbde82
Set default to working color space (#24965)
WestLangley Nov 16, 2022
f970c15
Nodes: Fix OperatorNode (#24970)
LeviPesin Nov 16, 2022
4738e28
Nodes: Fix `ConvertType` (#24967)
LeviPesin Nov 16, 2022
268aa2d
Remove outdated code (#24977)
WestLangley Nov 17, 2022
2bc5ae9
Fix code error in load-gltf.html (#24976)
thelostword Nov 17, 2022
9c8ede0
FileLoader: Add `X-File-Size` header support. (#24971)
mxsxs2 Nov 17, 2022
2683e14
Examples: Lights & Exposure update after decay=2 (#24981)
sunag Nov 18, 2022
044d7b2
Nodes: Move ShaderNode internals to a Node class (#24961)
LeviPesin Nov 18, 2022
4f23d85
OrbitControls: Enable keyboard rotation with modifier keys. (#24974)
nikolas Nov 19, 2022
549682d
WebGPUBackground: Texture support (#24986)
sunag Nov 19, 2022
bb23058
CCDIKSolver: Make `.createHelper()` compatible with generic `SkinnedM…
abernier Nov 20, 2022
bd4667b
Matrix3: Added 2D transform methods (#24985)
WestLangley Nov 20, 2022
bc82823
Use new 2D Matrix3 transform methods (#24987)
WestLangley Nov 20, 2022
830370f
GLTFLoader: Make `navigator` access more robust. (#24989)
Hoodgail Nov 20, 2022
4407d87
Docs: Clean up. (#24994)
Mugen87 Nov 21, 2022
2c069a9
NodeMaterial: Added support to material.vertexColors (#25002)
sunag Nov 22, 2022
5da9a70
Fix '_listeners' warning (#25003)
sunag Nov 22, 2022
f67d871
PLYLoader allow custom attributes (#25001)
alankalb Nov 24, 2022
ddbfd26
implement tests (#25009)
ANFADEV Nov 24, 2022
15bec5b
USDZExporter: fix default plane anchoring orientation and add precisi…
hybridherbst Nov 24, 2022
7746d10
WebGLShadowMap: Support material.map with alphaTest (#25000)
WestLangley Nov 25, 2022
146bc18
Updated builds.
Mugen87 Nov 25, 2022
08b7401
[XR] Feat: Allow passing GLTFLoader into OculusHandModel/XRHandMeshMo…
hybridherbst Nov 25, 2022
8422f32
Update OculusHandModel.js
Mugen87 Nov 25, 2022
46fb35a
ColladaLoader: Fix line rendering with incompatible materials. (#25017)
Mugen87 Nov 25, 2022
a1a0eaf
USDZLoader: Fix loading files exported with USDZExporter (#25023)
hybridherbst Nov 26, 2022
b44d661
Removed unnecessary animation loop (#25018)
WestLangley Nov 26, 2022
7f2bf89
GLTFLoader: Clean up loadSkin (#25007)
takahirox Nov 27, 2022
42c59b4
GLTFLoader: fix exception when a texture can't be fetched/created (#2…
hybridherbst Nov 27, 2022
a3b3d82
FBXLoader: Add warning about unsupported polygons. (#25030)
Mugen87 Nov 28, 2022
1d860e0
Added Texture.DEFAULT_ANISOTROPY (#25015)
WestLangley Nov 28, 2022
d0f400a
Updated builds.
Mugen87 Nov 28, 2022
5abf8b1
GLTFLoader: Update comment (#25034)
takahirox Nov 29, 2022
7e71c6a
FBXLoader: Simplify polygon check. (#25035)
Mugen87 Nov 29, 2022
45aa90a
Adding rotation animation to the example to make testing the worldMat…
bergden-resonai Nov 29, 2022
71ef8b9
Fix some typos (#25036)
bergden-resonai Nov 29, 2022
fbace95
Fix raytracing of LineSegments2 when the mesh has a transformation ap…
MixMasterMitch Nov 29, 2022
6f5cc26
Revert "WebXRManager: Honor WebXR native layer scaling. (#24877)" (#2…
mrdoob Nov 30, 2022
b7af3d1
Updated builds.
mrdoob Nov 30, 2022
0783e2b
Updated examples builds.
mrdoob Nov 30, 2022
309b00a
r147
mrdoob Nov 30, 2022
014d454
Merge branch 'dev' into add-rotation-to-line2-example
bergden-resonai Nov 30, 2022
a01eedb
Merge branch 'dev' into add-rotation-to-line2-example
bergden-resonai Nov 30, 2022
6ff9e69
Fix threshold object
bergden-resonai Nov 30, 2022
a0f7fc7
Just update everything
bergden-resonai Nov 30, 2022
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
The table of contents is too big for display.
Diff view
Diff view
  •  
  •  
  •  
2 changes: 1 addition & 1 deletion .github/FUNDING.yml
Original file line number Diff line number Diff line change
@@ -1,3 +1,3 @@
# These are supported funding model platforms

github: [mrdoob, HumanInteractive, donmccurdy]
github: [mrdoob, HumanInteractive, donmccurdy, gkjohnson, WestLangley]
4 changes: 2 additions & 2 deletions .github/ISSUE_TEMPLATE/bug_report.md
Original file line number Diff line number Diff line change
Expand Up @@ -28,8 +28,8 @@ Steps to reproduce the behavior:

***Live example***

* [jsfiddle-latest-release](https://jsfiddle.net/hbfpj2wv/2/)
* [jsfiddle-dev](https://jsfiddle.net/086yzvgc/)
* [jsfiddle-latest-release](https://jsfiddle.net/g3atw6k5/)
* [jsfiddle-dev](https://jsfiddle.net/eL7gqyhd/)

**Expected behavior**

Expand Down
7 changes: 4 additions & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,15 +8,16 @@

#### JavaScript 3D library

The aim of the project is to create an easy to use, lightweight, cross-browser, general purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available in the examples.
The aim of the project is to create an easy to use, lightweight, cross-browser, general purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available as addons.

[Examples](https://threejs.org/examples/) —
[Documentation](https://threejs.org/docs/) —
[Docs](https://threejs.org/docs/) —
[Manual](https://threejs.org/manual/) —
[Wiki](https://github.com/mrdoob/three.js/wiki) —
[Migrating](https://github.com/mrdoob/three.js/wiki/Migration-Guide) —
[Questions](https://stackoverflow.com/questions/tagged/three.js) —
[Forum](https://discourse.threejs.org/) —
[Slack](https://join.slack.com/t/threejs/shared_invite/zt-rnuegz5e-FQpc6YboDVW~5idlp7GfDw)
[Discord](https://discord.gg/56GBJwAnUS)

### Usage

Expand Down
Loading