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Merge pull request #92 from ZashIn/subnautica/feat/checker+root
Subnautica: feature update v2.1
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Original file line number | Diff line number | Diff line change |
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@@ -1,23 +1,37 @@ | ||
from ..basic_game import BasicGame | ||
from __future__ import annotations | ||
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import mobase | ||
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class SubnauticaGame(BasicGame): | ||
from . import game_subnautica # namespace to not load SubnauticaGame here, too! | ||
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class SubnauticaBelowZeroGame(game_subnautica.SubnauticaGame): | ||
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Name = "Subnautica Below Zero Support Plugin" | ||
Author = "dekart811" | ||
Version = "1.0" | ||
Author = "dekart811, Zash" | ||
Version = "2.1" | ||
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GameName = "Subnautica: Below Zero" | ||
GameShortName = "subnauticabelowzero" | ||
GameNexusName = "subnauticabelowzero" | ||
GameSteamId = 848450 | ||
GameBinary = "SubnauticaZero.exe" | ||
GameDataPath = "QMods" | ||
GameDataPath = "_ROOT" | ||
GameDocumentsDirectory = "%GAME_PATH%" | ||
GameSupportURL = ( | ||
r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" | ||
"Game:-Subnautica:-Below-Zero" | ||
) | ||
GameSavesDirectory = r"%GAME_PATH%\SNAppData\SavedGames" | ||
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_game_extra_save_paths = [ | ||
r"%USERPROFILE%\Appdata\LocalLow\Unknown Worlds" | ||
r"\Subnautica Below Zero\SubnauticaZero\SavedGames" | ||
] | ||
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def iniFiles(self): | ||
return ["doorstop_config.ini"] | ||
def init(self, organizer: mobase.IOrganizer) -> bool: | ||
super().init(organizer) | ||
checker = game_subnautica.SubnauticaModDataChecker() | ||
checker.update_patterns({"unfold": ["BepInExPack_BelowZero"]}) | ||
self._featureMap[mobase.ModDataChecker] = checker | ||
return True |
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Original file line number | Diff line number | Diff line change |
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@@ -1,24 +1,175 @@ | ||
from __future__ import annotations | ||
from enum import Enum | ||
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import os | ||
from collections.abc import Iterable | ||
from pathlib import Path | ||
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from PyQt6.QtCore import QDir, qWarning | ||
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import mobase | ||
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from ..basic_features import BasicModDataChecker | ||
from ..basic_features.basic_save_game_info import ( | ||
BasicGameSaveGame, | ||
BasicGameSaveGameInfo, | ||
) | ||
from ..basic_game import BasicGame | ||
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class SubnauticaGame(BasicGame): | ||
class SubnauticaModDataChecker(BasicModDataChecker): | ||
default_file_patterns = { | ||
"unfold": ["BepInExPack_Subnautica"], | ||
"valid": ["winhttp.dll", "doorstop_config.ini", "BepInEx", "QMods"], | ||
"delete": [ | ||
"*.txt", | ||
"*.md", | ||
"icon.png", | ||
"license", | ||
"manifest.json", | ||
], | ||
"move": {"plugins": "BepInEx/", "patchers": "BepInEx/", "*": "QMods/"}, | ||
} | ||
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class SubnauticaGame(BasicGame, mobase.IPluginFileMapper): | ||
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Name = "Subnautica Support Plugin" | ||
Author = "dekart811" | ||
Version = "1.0" | ||
Author = "dekart811, Zash" | ||
Version = "2.1.1" | ||
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GameName = "Subnautica" | ||
GameShortName = "subnautica" | ||
GameNexusName = "subnautica" | ||
GameSteamId = 264710 | ||
GameEpicId = "Jaguar" | ||
GameBinary = "Subnautica.exe" | ||
GameDataPath = "QMods" | ||
GameDocumentsDirectory = "%GAME_PATH%" | ||
GameDataPath = "_ROOT" # Custom mappings to actual root folders below. | ||
GameDocumentsDirectory = r"%GAME_PATH%" | ||
GameSupportURL = ( | ||
r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" | ||
"Game:-Subnautica" | ||
) | ||
GameSavesDirectory = r"%GAME_PATH%\SNAppData\SavedGames" | ||
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_game_extra_save_paths = [ | ||
r"%USERPROFILE%\Appdata\LocalLow\Unknown Worlds" | ||
r"\Subnautica\Subnautica\SavedGames" | ||
] | ||
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_forced_libraries = ["winhttp.dll"] | ||
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_root_blacklist = {GameDataPath.casefold()} | ||
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class MapType(Enum): | ||
FILE = 0 | ||
FOLDER = 1 | ||
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_root_extra_overwrites: dict[str, MapType] = { | ||
"qmodmanager_log-Subnautica.txt": MapType.FILE, | ||
"qmodmanager-config.json": MapType.FILE, | ||
"BepInEx_Shim_Backup": MapType.FOLDER, | ||
} | ||
"""Extra files & folders created in game root by mods / BepInEx after game launch, | ||
but not included in the mod archives. | ||
""" | ||
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def __init__(self): | ||
super().__init__() | ||
mobase.IPluginFileMapper.__init__(self) | ||
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def init(self, organizer: mobase.IOrganizer) -> bool: | ||
super().init(organizer) | ||
self._featureMap[mobase.ModDataChecker] = SubnauticaModDataChecker() | ||
self._featureMap[mobase.SaveGameInfo] = BasicGameSaveGameInfo( | ||
lambda s: os.path.join(s, "screenshot.jpg") | ||
) | ||
return True | ||
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def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]: | ||
return [ | ||
BasicGameSaveGame(folder) | ||
for save_path in ( | ||
folder.absolutePath(), | ||
*(os.path.expandvars(p) for p in self._game_extra_save_paths), | ||
) | ||
for folder in Path(save_path).glob("slot*") | ||
] | ||
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def executableForcedLoads(self) -> list[mobase.ExecutableForcedLoadSetting]: | ||
return [ | ||
mobase.ExecutableForcedLoadSetting(self.binaryName(), lib).withEnabled(True) | ||
for lib in self._forced_libraries | ||
] | ||
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def mappings(self) -> list[mobase.Mapping]: | ||
game = self._organizer.managedGame() | ||
game_path = Path(game.gameDirectory().absolutePath()) | ||
overwrite_path = Path(self._organizer.overwritePath()) | ||
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return [ | ||
*( | ||
# Extra overwrites | ||
self._overwrite_mapping( | ||
overwrite_path / name, | ||
dest, | ||
is_dir=(map_type is self.MapType.FOLDER), | ||
) | ||
for name, map_type in self._root_extra_overwrites.items() | ||
if not (dest := game_path / name).exists() | ||
), | ||
*self._root_mappings(game_path, overwrite_path), | ||
] | ||
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def _root_mappings( | ||
self, game_path: Path, overwrite_path: Path | ||
) -> Iterable[mobase.Mapping]: | ||
for mod_path in self._active_mod_paths(): | ||
mod_name = mod_path.name | ||
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for child in mod_path.iterdir(): | ||
# Check blacklist | ||
if child.name.casefold() in self._root_blacklist: | ||
qWarning(f"Skipping {child.name} ({mod_name})") | ||
continue | ||
destination = game_path / child.name | ||
# Check existing | ||
if destination.exists(): | ||
qWarning( | ||
f"Overwriting of existing game files/folders is not supported! " | ||
f"{destination.as_posix()} ({mod_name})" | ||
) | ||
continue | ||
# Mapping: mod -> root | ||
yield mobase.Mapping( | ||
source=str(child), | ||
destination=str(destination), | ||
is_directory=child.is_dir(), | ||
create_target=False, | ||
) | ||
if child.is_dir(): | ||
# Mapping: overwrite <-> root | ||
yield self._overwrite_mapping( | ||
overwrite_path / child.name, destination, is_dir=True | ||
) | ||
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def _active_mod_paths(self) -> Iterable[Path]: | ||
mods_parent_path = Path(self._organizer.modsPath()) | ||
modlist = self._organizer.modList().allModsByProfilePriority() | ||
for mod in modlist: | ||
if self._organizer.modList().state(mod) & mobase.ModState.ACTIVE: | ||
yield mods_parent_path / mod | ||
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def iniFiles(self): | ||
return ["doorstop_config.ini"] | ||
def _overwrite_mapping( | ||
self, overwrite_source: Path, destination: Path, is_dir: bool | ||
) -> mobase.Mapping: | ||
"""Mapping: overwrite <-> root""" | ||
if is_dir: | ||
# Root folders in overwrite need to exits. | ||
overwrite_source.mkdir(parents=True, exist_ok=True) | ||
return mobase.Mapping( | ||
str(overwrite_source), | ||
str(destination), | ||
is_dir, | ||
create_target=True, | ||
) |