Release folder of all projects.
Read the LICENSE first.
Read GacUI website or the mirror website for more information.
Download code from public releases to get the latest stable release. Code from this repo is also usable but I don't make any promise. I will only make a new release when I think the code is ready to update.
- Import Gaclib source code
- Skins Predefined control templates. You will need to call
vl::presentation::theme::RegisterTheme
to set a default skin before creating any controls. Read WinMain.cpp for details.
- Skins Predefined control templates. You will need to call
- Tools
- GacGen32.exe / GacGen64.exe GacUI resource compiler and C++ code generator for x86 and x64
- CppMerge.exe Merge GacUI generated code for x86 and x64 to architecture-independent code
- ParserGen.exe General LR parser to C++ code generator
- GacBuild.ps1 Do everything for you if you don't want to understand build steps. This one builds multiple resource xml files at the same time. Read the comment for more information.
- GacClear.ps1 Force
GacBuild.ps1
rebuilding all resource xml files for the next time.
- Tutorial Sample code
- Lib Static library projects for all tutorials
- GacUI_HelloWorlds Different ways to create a GacUI hello world project
- GacUI_Layout Demo how to use GacUI layout
- GacUI_Controls Demo how to use GacUI controls
- GacUI_ControlTemplate Demo how to create control templates (skin) for GacUI controls
- GacUI_Xml Demo how to author GacUI XML resource file
- GacUI_Windows Demo how to interact with native Windows OS features.
Image files are not owned by this repo or organization except for GacUI logos.
Third party project for GacUI 1.0: https://github.com/mangosroom/GacUI-CMake-support
This project is not maintained by members in vczh-libraries organization. In the future there could be some mismatch in the file list, which could be easily fixed.