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Releases: Monitor221hz/Pandora-Behaviour-Engine-Plus

Pandora Behaviour Engine v0.8.7-alpha

29 Dec 17:50
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Fixed #45

Pandora Behaviour Engine v0.8.6-alpha

26 Dec 00:06
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Fixed #44

Reverted vampirelord project file to vanilla path.

Pandora Behaviour Engine v0.8.4-alpha

25 Dec 19:08
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Fixed falmer exit transitions - for real this time. Thanks to BabyImpala from the Citadel discord server for testing!

Pandora Behaviour Engine v0.8.3-alpha

25 Dec 17:31
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Trimmed empty lines from template files

Fixed #43

Fixed falmer exit transition

Pandora Behaviour Engine v0.8.2-alpha

24 Dec 18:40
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Fixed #41. Creatures in SL scenes can exit normally now.

Pandora Behaviour Engine v0.8.1-alpha

22 Dec 10:22
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Fixed #37

Pandora Behaviour Engine v0.8.0-alpha

21 Dec 21:33
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Support for resource preloading. Overall performance gain.

Implemented shared packfile cache. Minor performance gain but most importantly fixes #35 by allowing projects to share behavior files.

Pandora Behaviour Engine v0.7.0-alpha

20 Dec 21:54
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Fixed #32

Added dlc creature support that I totally did not forget to add in the initial release.

Mass converting FNIS mods to injection patches? Use this nifty python script

Pandora Behaviour Engine v0.6.9.2-alpha

18 Dec 18:57
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Fixed #18 , no more crashes with Xing NewStaffSchool and TDM Headtracking.

Pandora Behaviour Engine v0.6.9.1-alpha

17 Dec 21:14
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Fixed #29